//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" #include "BsRTTIType.h" #include "BsMeshImportOptions.h" namespace BansheeEngine { /** @cond RTTI */ /** @addtogroup RTTI-Impl-Core * @{ */ class BS_CORE_EXPORT MeshImportOptionsRTTI : public RTTIType { private: BS_PLAIN_MEMBER(mCPUReadable) BS_PLAIN_MEMBER(mImportNormals) BS_PLAIN_MEMBER(mImportTangents) BS_PLAIN_MEMBER(mImportBlendShapes) BS_PLAIN_MEMBER(mImportSkin) BS_PLAIN_MEMBER(mImportAnimation) BS_PLAIN_MEMBER(mImportScale) BS_PLAIN_MEMBER(mCollisionMeshType) public: MeshImportOptionsRTTI() { BS_ADD_PLAIN_FIELD(mCPUReadable, 0); BS_ADD_PLAIN_FIELD(mImportNormals, 1); BS_ADD_PLAIN_FIELD(mImportTangents, 2); BS_ADD_PLAIN_FIELD(mImportBlendShapes, 3); BS_ADD_PLAIN_FIELD(mImportSkin, 4); BS_ADD_PLAIN_FIELD(mImportAnimation, 5); BS_ADD_PLAIN_FIELD(mImportScale, 6); BS_ADD_PLAIN_FIELD(mCollisionMeshType, 7); } const String& getRTTIName() override { static String name = "MeshImportOptions"; return name; } UINT32 getRTTIId() override { return TID_MeshImportOptions; } std::shared_ptr newRTTIObject() override { return bs_shared_ptr_new(); } }; /** @} */ /** @endcond */ }