//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System.Runtime.CompilerServices; namespace BansheeEngine { /// /// Wrapper around the native FixedJoint class. /// /// internal class NativeFixedJoint : NativeJoint { public NativeFixedJoint() { Internal_CreateInstance(this); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(NativeFixedJoint instance); } }