#pragma once #include "BsD3D9Prerequisites.h" #include "BsD3D9Driver.h" namespace BansheeEngine { /** * @brief Holds a list of all drivers (adapters) and video modes. */ class BS_D3D9_EXPORT D3D9DriverList { public: D3D9DriverList(); ~D3D9DriverList(); /** * @brief Returns the number of drivers (adapters) available. */ UINT32 count() const; /** * @brief Returns driver with the specified index. */ D3D9Driver* item(UINT32 index); /** * @brief Returns drivers with the specified name or null if it cannot be found. */ D3D9Driver* item(const String &name); /** * @brief Returns available video modes for all drivers and output devices. */ VideoModeInfoPtr getVideoModeInfo() const { return mVideoModeInfo; } private: Vector mDriverList; VideoModeInfoPtr mVideoModeInfo; }; }