//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" namespace bs { class OAAudioListener; class OAAudioSource; } /** @addtogroup Plugins * @{ */ /** @defgroup OpenAudio BansheeOpenAudio * Open source audio implementation using OpenAL, libFLAC and libvorbis. */ /** @} */