#include "BsGUITabbedTitleBar.h" #include "BsGUIArea.h" #include "BsGUILayout.h" #include "BsGUITexture.h" #include "BsGUIButton.h" #include "BsGUITabButton.h" #include "BsGUISpace.h" #include "BsGUIWindowDropArea.h" #include "BsEngineGUI.h" #include "BsGUIWidget.h" #include "CmMath.h" #include "CmPlatform.h" using namespace CamelotFramework; using namespace BansheeEngine; namespace BansheeEditor { const UINT32 GUITabbedTitleBar::TAB_SPACING = 20; const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3; GUITabbedTitleBar::GUITabbedTitleBar(GUIWidget& parent, RenderWindow* parentWindow, GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle, const GUILayoutOptions& layoutOptions) :GUIElement(parent, &GUISkin::DefaultStyle, layoutOptions, false), mParentWindow(parentWindow), mMinBtn(nullptr), mCloseBtn(nullptr), mParentWidget(&parent), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0), mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle), mTabBtnStyle(tabBtnStyle), mMinimizeBtnStyle(minBtnStyle), mCloseBtnStyle(closeBtnStyle) { if(mBackgroundStyle == nullptr) mBackgroundStyle = parent.getSkin().getStyle("TitleBarBackground"); if(mMinimizeBtnStyle == nullptr) mMinimizeBtnStyle = parent.getSkin().getStyle("WinMinimizeBtn"); if(mCloseBtnStyle == nullptr) mCloseBtnStyle = parent.getSkin().getStyle("WinCloseBtn"); if(mTabBtnStyle == nullptr) mTabBtnStyle = parent.getSkin().getStyle("TabbedBarBtn"); mBackgroundImage = GUITexture::create(parent, mBackgroundStyle); mMinBtn = GUIButton::create(parent, HString(L""), mMinimizeBtnStyle); mCloseBtn = GUIButton::create(parent, HString(L""), mCloseBtnStyle); mCloseBtn->onClick.connect(boost::bind(&GUITabbedTitleBar::tabClosed, this)); mTabToggleGroup = GUIToggle::createToggleGroup(); } GUITabbedTitleBar::~GUITabbedTitleBar() { GUIElement::destroy(mBackgroundImage); GUIElement::destroy(mMinBtn); GUIElement::destroy(mCloseBtn); for(auto& tabButton : mTabButtons) { GUIElement::destroy(tabButton); } } GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle) { return new (cm_alloc()) GUITabbedTitleBar(parent, parentWindow, backgroundStyle, tabBtnStyle, minBtnStyle, closeBtnStyle, GUILayoutOptions::create(&GUISkin::DefaultStyle)); } GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions) { return new (cm_alloc()) GUITabbedTitleBar(parent, parentWindow, nullptr, nullptr, nullptr, nullptr, layoutOptions); } GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions, GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle) { return new (cm_alloc()) GUITabbedTitleBar(parent, parentWindow, backgroundStyle, tabBtnStyle, minBtnStyle, closeBtnStyle, layoutOptions); } void GUITabbedTitleBar::addTab(const CM::HString& name) { insertTab((UINT32)mTabButtons.size(), name); } void GUITabbedTitleBar::insertTab(UINT32 idx, const CM::HString& name) { GUITabButton* newTabToggle = GUITabButton::create(*mParentWidget, mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle); idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size()); newTabToggle->onToggled.connect(boost::bind(&GUITabbedTitleBar::tabToggled, this, mUniqueTabIdx)); newTabToggle->onDragged.connect(boost::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2)); newTabToggle->onDragEnd.connect(boost::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2)); mTabButtons.insert(mTabButtons.begin() + idx, newTabToggle); mUniqueTabIdx++; } void GUITabbedTitleBar::removeTab(UINT32 idx) { if(mTabButtons.size() == 0) return; idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size() - 1); GUIElement::destroy(mTabButtons[idx]); mTabButtons.erase(mTabButtons.begin() + idx); } UINT32 GUITabbedTitleBar::getNumRenderElements() const { return 0; } const GUIMaterialInfo& GUITabbedTitleBar::getMaterial(UINT32 renderElementIdx) const { CM_EXCEPT(InvalidStateException, "Trying to retrieve a material from an element with no render elements."); } UINT32 GUITabbedTitleBar::getNumQuads(UINT32 renderElementIdx) const { return 0; } void GUITabbedTitleBar::updateClippedBounds() { mClippedBounds = RectI(0, 0, 0, 0); // We don't want any mouse input for this element. This is just a container. } void GUITabbedTitleBar::fillBuffer(UINT8* vertices, UINT8* uv, UINT32* indices, UINT32 startingQuad, UINT32 maxNumQuads, UINT32 vertexStride, UINT32 indexStride, UINT32 renderElementIdx) const { } bool GUITabbedTitleBar::mouseEvent(const GUIMouseEvent& ev) { // TODO return false; } Vector2I GUITabbedTitleBar::_getOptimalSize() const { return Vector2I(); } void GUITabbedTitleBar::_changeParentWidget(GUIWidget* widget) { GUIElement::_changeParentWidget(widget); mBackgroundImage->_changeParentWidget(widget); mMinBtn->_changeParentWidget(widget); mCloseBtn->_changeParentWidget(widget); for(auto& tabButton : mTabButtons) { tabButton->_changeParentWidget(widget); } } void GUITabbedTitleBar::_updateLayoutInternal(INT32 x, INT32 y, UINT32 width, UINT32 height, RectI clipRect, UINT8 widgetDepth, UINT16 areaDepth) { CM::Vector::type nonClientAreas; { Vector2I optimalSize = mBackgroundImage->_getOptimalSize(); Vector2I offset(x + 1, y + 1); mBackgroundImage->_setOffset(offset); mBackgroundImage->_setWidth(width - 2); mBackgroundImage->_setHeight(optimalSize.y); mBackgroundImage->_setAreaDepth(areaDepth + 1); mBackgroundImage->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); mBackgroundImage->_setClipRect(elemClipRect); } UINT32 curX = x + 1; UINT32 curY = y; UINT32 tabBtnHeight = 0; for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++) { GUITabButton* btn = mTabButtons[i]; Vector2I optimalSize = btn->_getOptimalSize(); tabBtnHeight = optimalSize.y; nonClientAreas.push_back(RectI(curX, curY, TAB_SPACING, tabBtnHeight)); curX += TAB_SPACING; Vector2I offset(curX, curY); if(mDragInProgress && btn == mDraggedBtn) offset.x = mDragBtnOffset; btn->_setOffset(offset); btn->_setWidth(optimalSize.x); btn->_setHeight(optimalSize.y); btn->_setAreaDepth(areaDepth); btn->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); btn->_setClipRect(elemClipRect); curX += optimalSize.x; } Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize(); Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize(); UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING; UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1)); nonClientAreas.push_back(RectI(curX, curY, remainingWidth, tabBtnHeight)); INT32 optionBtnXPos = x + width - endButtonWidth - 1; { INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f); Vector2I offset(optionBtnXPos, optionBtnYPos); mMinBtn->_setOffset(offset); mMinBtn->_setWidth(minBtnOptimalSize.x); mMinBtn->_setHeight(minBtnOptimalSize.y); mMinBtn->_setAreaDepth(areaDepth); mMinBtn->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); mMinBtn->_setClipRect(elemClipRect); } optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING; { INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f); Vector2I offset(optionBtnXPos, optionBtnYPos); mCloseBtn->_setOffset(offset); mCloseBtn->_setWidth(closeBtnOptimalSize.x); mCloseBtn->_setHeight(closeBtnOptimalSize.y); mCloseBtn->_setAreaDepth(areaDepth); mCloseBtn->_setWidgetDepth(widgetDepth); RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height); mCloseBtn->_setClipRect(elemClipRect); } Platform::setCaptionNonClientAreas(*mParentWindow, nonClientAreas); } void GUITabbedTitleBar::tabToggled(CM::UINT32 tabIdx) { INT32 idx = uniqueIdxToSeqIdx(tabIdx); if(idx != -1) { if(!onTabActivated.empty()) onTabActivated(idx); } mActiveTabIdx = tabIdx; } void GUITabbedTitleBar::tabClosed() { INT32 idx = uniqueIdxToSeqIdx(mActiveTabIdx); if(idx != -1) { removeTab(idx); if(mTabButtons.size() > 0) mActiveTabIdx = mTabButtons[0]->getIndex(); if(!onTabClosed.empty()) onTabClosed(idx); } } void GUITabbedTitleBar::tabDragged(CM::UINT32 tabIdx, const Vector2I& dragPos) { INT32 idx = uniqueIdxToSeqIdx(tabIdx); if(idx != -1) { RectI bounds = getBounds(); if(bounds.contains(dragPos)) { mDraggedBtn = mTabButtons[idx]; if(!mDragInProgress) { Vector2I offset = mDraggedBtn->_getOffset(); mInitialDragOffset = (dragPos.x - offset.x); mDragInProgress = true; } mDragBtnOffset = dragPos.x - bounds.x - mInitialDragOffset; Vector2I offset = mDraggedBtn->_getOffset(); INT32 diff = mDragBtnOffset - offset.x; offset.x += diff; mDraggedBtn->_setOffset(offset); RectI clipRect = mDraggedBtn->_getClipRect(); clipRect.x -= diff; mDraggedBtn->_setClipRect(clipRect); mDragInProgress = true; for(INT32 i = 0; i < idx; i++) { UINT32 width = mTabButtons[i]->_getWidth(); INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2; if(dragPos.x < centerX) { GUITabButton* temp = mTabButtons[i]; mTabButtons[i] = mTabButtons[idx]; mTabButtons[idx] = temp; break; } } for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++) { UINT32 width = mTabButtons[i]->_getWidth(); INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2; if(dragPos.x > centerX) { GUITabButton* temp = mTabButtons[i]; mTabButtons[i] = mTabButtons[idx]; mTabButtons[idx] = temp; break; } } } else { mDragInProgress = false; mDraggedBtn = nullptr; if(!onTabDraggedOff.empty()) onTabDraggedOff(idx); } } } void GUITabbedTitleBar::tabDragEnd(CM::UINT32 tabIdx, const Vector2I& dragPos) { mDragInProgress = false; mDraggedBtn = nullptr; markContentAsDirty(); // HACK - Remove once EditorWidgetContainer is a proper GUI object RectI bounds = getBounds(); _updateLayoutInternal(bounds.x, bounds.y, bounds.width, bounds.height, _getClipRect(), mParent->getDepth(), 9900); } void GUITabbedTitleBar::tabDraggedOn(CM::UINT32 tabIdx) { INT32 idx = uniqueIdxToSeqIdx(tabIdx); if(idx != -1) { if(!onTabDraggedOn.empty()) onTabDraggedOn(idx + 1); } } CM::INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(CM::UINT32 uniqueIdx) const { UINT32 idx = 0; for(auto& tab : mTabButtons) { if(tab->getIndex() == uniqueIdx) return idx; idx++; } return -1; } const String& GUITabbedTitleBar::getGUITypeName() { static String typeName = "TabbedTitleBar"; return typeName; } }