//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptGUITextureField.h" #include "BsScriptMeta.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "BsGUITextureField.h" #include "GUI/BsGUIOptions.h" #include "GUI/BsGUIContent.h" #include "BsScriptResourceManager.h" #include "Resources/BsResources.h" #include "Generated/BsScriptGUIContent.generated.h" #include "Generated/BsScriptTexture.generated.h" #include "Wrappers/BsScriptRRefBase.h" #include "BsScriptSpriteTexture.generated.h" using namespace std::placeholders; namespace bs { ScriptGUITextureField::OnChangedThunkDef ScriptGUITextureField::onChangedThunk; ScriptGUITextureField::ScriptGUITextureField(MonoObject* instance, GUITextureField* resourceField) :TScriptGUIElement(instance, resourceField) { } void ScriptGUITextureField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUITextureField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetTexture", (void*)&ScriptGUITextureField::internal_getTexture); metaData.scriptClass->addInternalCall("Internal_SetTexture", (void*)&ScriptGUITextureField::internal_setTexture); metaData.scriptClass->addInternalCall("Internal_GetTextureRef", (void*)&ScriptGUITextureField::internal_getTextureRef); metaData.scriptClass->addInternalCall("Internal_SetTextureRef", (void*)&ScriptGUITextureField::internal_setTextureRef); metaData.scriptClass->addInternalCall("Internal_GetSpriteTexture", (void*)&ScriptGUITextureField::internal_getSpriteTexture); metaData.scriptClass->addInternalCall("Internal_SetSpriteTexture", (void*)&ScriptGUITextureField::internal_setSpriteTexture); metaData.scriptClass->addInternalCall("Internal_GetSpriteTextureRef", (void*)&ScriptGUITextureField::internal_getSpriteTextureRef); metaData.scriptClass->addInternalCall("Internal_SetSpriteTextureRef", (void*)&ScriptGUITextureField::internal_setSpriteTextureRef); metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUITextureField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUITextureField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_GetValueRef", (void*)&ScriptGUITextureField::internal_getValueRef); metaData.scriptClass->addInternalCall("Internal_SetValueRef", (void*)&ScriptGUITextureField::internal_setValueRef); metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUITextureField::internal_setTint); onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnChanged", 1)->getThunk(); } void ScriptGUITextureField::internal_createInstance(MonoObject* instance, GUITextureFieldType type, __GUIContentInterop* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; ScriptArray scriptArray(guiOptions); UINT32 arrayLen = scriptArray.size(); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(scriptArray.get(i)); String styleName = MonoUtil::monoToString(style); GUITextureField* guiTextureField = nullptr; if (withTitle) { GUIContent nativeContent = ScriptGUIContent::fromInterop(*title); guiTextureField = GUITextureField::create(type, GUIFieldOptions(nativeContent, titleWidth, options, styleName)); } else { guiTextureField = GUITextureField::create(type, GUIFieldOptions(options, styleName)); } auto nativeInstance = new (bs_alloc()) ScriptGUITextureField(instance, guiTextureField); guiTextureField->onValueChanged.connect(std::bind(&ScriptGUITextureField::onChanged, nativeInstance, _1)); } void ScriptGUITextureField::internal_getTexture(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HTexture resource = textureField->getTexture(); if(resource) { const ResourceLoadFlags loadFlags = ResourceLoadFlag::Default | ResourceLoadFlag::KeepSourceData; resource = static_resource_cast(Resources::instance().loadFromUUID(resource.getUUID(), false, loadFlags)); } MonoUtil::referenceCopy(output, nativeToManagedResource(resource)); } void ScriptGUITextureField::internal_setTexture(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setTexture(HTexture()); else { ScriptTexture* scriptResource = ScriptTexture::toNative(value); textureField->setTexture(scriptResource->getHandle()); } } void ScriptGUITextureField::internal_getTextureRef(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HTexture resource = textureField->getTexture(); ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(resource); if(scriptRRef) MonoUtil::referenceCopy(output, scriptRRef->getManagedInstance()); else MonoUtil::referenceCopy(output, nullptr); } void ScriptGUITextureField::internal_setTextureRef(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setTexture(HTexture()); else { ScriptRRefBase* scriptRRef = ScriptRRefBase::toNative(value); textureField->setTexture(static_resource_cast(scriptRRef->getHandle())); } } void ScriptGUITextureField::internal_getSpriteTexture(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HSpriteTexture resource = textureField->getSpriteTexture(); if(resource) { const ResourceLoadFlags loadFlags = ResourceLoadFlag::Default | ResourceLoadFlag::KeepSourceData; resource = static_resource_cast( Resources::instance().loadFromUUID(resource.getUUID(), false, loadFlags)); } MonoUtil::referenceCopy(output, nativeToManagedResource(resource)); } void ScriptGUITextureField::internal_setSpriteTexture(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setSpriteTexture(HSpriteTexture()); else { ScriptSpriteTexture* scriptResource = ScriptSpriteTexture::toNative(value); textureField->setSpriteTexture(scriptResource->getHandle()); } } void ScriptGUITextureField::internal_getSpriteTextureRef(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HSpriteTexture resource = textureField->getSpriteTexture(); ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(resource); if(scriptRRef) MonoUtil::referenceCopy(output, scriptRRef->getManagedInstance()); else MonoUtil::referenceCopy(output, nullptr); } void ScriptGUITextureField::internal_setSpriteTextureRef(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setSpriteTexture(HSpriteTexture()); else { ScriptRRefBase* scriptRRef = ScriptRRefBase::toNative(value); textureField->setSpriteTexture(static_resource_cast(scriptRRef->getHandle())); } } void ScriptGUITextureField::internal_getValue(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HResource resource = textureField->getValue(); if(resource) { const ResourceLoadFlags loadFlags = ResourceLoadFlag::Default | ResourceLoadFlag::KeepSourceData; resource = Resources::instance().loadFromUUID(resource.getUUID(), false, loadFlags); } MonoUtil::referenceCopy(output, nativeToManagedResource(resource)); } void ScriptGUITextureField::internal_setValue(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setValue(HResource()); else { ScriptResource* scriptResource = ScriptResource::toNative(value); textureField->setValue(scriptResource->getGenericHandle()); } } void ScriptGUITextureField::internal_getValueRef(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HResource resource = textureField->getValue(); ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(resource); if(scriptRRef) MonoUtil::referenceCopy(output, scriptRRef->getManagedInstance()); else MonoUtil::referenceCopy(output, nullptr); } void ScriptGUITextureField::internal_setValueRef(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setValue(HResource()); else { ScriptRRefBase* scriptRRef = ScriptRRefBase::toNative(value); textureField->setValue(scriptRRef->getHandle()); } } void ScriptGUITextureField::internal_setTint(ScriptGUITextureField* nativeInstance, Color* color) { GUITextureField* textureField = (GUITextureField*)nativeInstance->getGUIElement(); textureField->setTint(*color); } void ScriptGUITextureField::onChanged(const HResource& newHandle) { ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(newHandle); MonoObject* managedObj = nullptr; if(scriptRRef) managedObj = scriptRRef->getManagedInstance(); MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), managedObj); } MonoObject* ScriptGUITextureField::nativeToManagedResource(const HResource& instance) { if (instance == nullptr) return nullptr; ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance, true); return scriptResource->getManagedInstance(); } }