#include "CmTextureView.h" #include "CmTexture.h" #include "CmUtil.h" namespace CamelotFramework { size_t TextureView::HashFunction::operator()(const TEXTURE_VIEW_DESC &key) const { size_t seed = 0; hash_combine(seed, key.mostDetailMip); hash_combine(seed, key.numMips); hash_combine(seed, key.firstArraySlice); hash_combine(seed, key.numArraySlices); hash_combine(seed, key.usage); return seed; } bool TextureView::EqualFunction::operator() (const TEXTURE_VIEW_DESC &a, const TEXTURE_VIEW_DESC &b) const { return a.mostDetailMip == b.mostDetailMip && a.numMips == b.numMips && a.firstArraySlice == b.firstArraySlice && a.numArraySlices == b.numArraySlices && a.usage == b.usage; } TextureView::TextureView() { } TextureView::~TextureView() { } void TextureView::initialize(TexturePtr texture, TEXTURE_VIEW_DESC& _desc) { mOwnerTexture = texture; mDesc = _desc; CoreObject::initialize(); } }