//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsCFixedJoint.h" #include "BsSceneObject.h" #include "BsCRigidbody.h" #include "BsCFixedJointRTTI.h" namespace BansheeEngine { CFixedJoint::CFixedJoint(const HSceneObject& parent) : CJoint(parent) { setName("FixedJoint"); } SPtr CFixedJoint::createInternal() { return FixedJoint::create(); } RTTITypeBase* CFixedJoint::getRTTIStatic() { return CFixedJointRTTI::instance(); } RTTITypeBase* CFixedJoint::getRTTI() const { return CFixedJoint::getRTTIStatic(); } }