#include "BsScriptHandleSliderManager.h" #include "BsScriptHandleSlider.h" namespace BansheeEngine { ScriptHandleSliderManager::~ScriptHandleSliderManager() { for (auto& slider : mSliders) slider->destroyInternal(); } void ScriptHandleSliderManager::registerSlider(ScriptHandleSliderBase* slider) { mSliders.insert(slider); } void ScriptHandleSliderManager::unregisterSlider(ScriptHandleSliderBase* slider) { mSliders.erase(slider); } }