//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Resources/BsResourceMetaData.h" #include "Private/RTTI/BsResourceMetaDataRTTI.h" namespace bs { RTTITypeBase* ResourceMetaData::getRTTIStatic() { return ResourceMetaDataRTTI::instance(); } RTTITypeBase* ResourceMetaData::getRTTI() const { return ResourceMetaData::getRTTIStatic(); } }