#include "BsProjectResourceMeta.h" #include "BsProjectResourceMetaRTTI.h" namespace BansheeEngine { ProjectResourceMeta::ProjectResourceMeta(const ConstructPrivately& dummy) :mIncludeInBuild(false), mTypeId(0) { } ProjectResourceMetaPtr ProjectResourceMeta::create(const String& uuid, UINT32 typeId, const ResourceMetaDataPtr& resourceMetaData, const ImportOptionsPtr& importOptions) { ProjectResourceMetaPtr meta = bs_shared_ptr_new(ConstructPrivately()); meta->mUUID = uuid; meta->mTypeId = typeId; meta->mResourceMeta = resourceMetaData; meta->mImportOptions = importOptions; meta->mIncludeInBuild = false; return meta; } ProjectResourceMetaPtr ProjectResourceMeta::createEmpty() { return bs_shared_ptr_new(ConstructPrivately()); } /************************************************************************/ /* RTTI */ /************************************************************************/ RTTITypeBase* ProjectResourceMeta::getRTTIStatic() { return ProjectResourceMetaRTTI::instance(); } RTTITypeBase* ProjectResourceMeta::getRTTI() const { return ProjectResourceMeta::getRTTIStatic(); } }