//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
using System;
using System.Runtime.CompilerServices;
using bs;
namespace bs.Editor
{
/** @addtogroup GUI-Editor
* @{
*/
///
/// Editor GUI element that displays a color and an optional label. Allows the user to select a color using the color
/// picker.
///
public sealed class GUIColorField : GUIElement
{
public delegate void OnChangedDelegate(Color newValue);
///
/// Triggered when the color in the field changes.
///
public event OnChangedDelegate OnChanged;
///
/// Color displayed by the field.
///
public Color Value
{
get
{
Color value;
Internal_GetValue(mCachedPtr, out value);
return value;
}
set { Internal_SetValue(mCachedPtr, ref value); }
}
///
/// Creates a new color field element with a label.
///
/// Content to display on the label.
/// Width of the title label in pixels.
/// Optional style to use for the element. Style controls the look of the element, as well as
/// default layout options. Style will be retrieved from the active GUISkin. If not specified
/// default element style is used.
/// Options that allow you to control how is the element positioned and sized. This will
/// override any similar options set by style.
public GUIColorField(GUIContent title, int titleWidth = 100, string style = "", params GUIOption[] options)
{
Internal_CreateInstance(this, ref title, titleWidth, style, options, true);
}
///
/// Creates a new color field element without a label.
///
/// Optional style to use for the element. Style controls the look of the element, as well as
/// default layout options. Style will be retrieved from the active GUISkin. If not specified
/// default element style is used.
/// Options that allow you to control how is the element positioned and sized. This will
/// override any similar options set by style.
public GUIColorField(string style = "", params GUIOption[] options)
{
GUIContent emptyContent = new GUIContent();
Internal_CreateInstance(this, ref emptyContent, 0, style, options, false);
}
///
/// Colors the element with a specific tint.
///
/// Tint to apply to the element.
public void SetTint(Color color)
{
Internal_SetTint(mCachedPtr, ref color);
}
///
/// Triggered when the user closes the color picker window.
///
/// True if the user confirms color selection, false if he cancels.
/// Newly selected color.
private void ColorPickerClosed(bool selected, Color color)
{
if (!selected)
return;
if (Value != color)
{
Value = color;
OnChanged?.Invoke(color);
}
}
///
/// Triggered by the runtime when the user clicks on the color field.
///
private void Internal_DoOnClicked()
{
ColorPicker.Show(Value, ColorPickerClosed);
}
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_CreateInstance(GUIColorField instance, ref GUIContent title, int titleWidth,
string style, GUIOption[] options, bool withTitle);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_GetValue(IntPtr nativeInstance, out Color value);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetValue(IntPtr nativeInstance, ref Color value);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void Internal_SetTint(IntPtr nativeInstance, ref Color color);
}
/** @} */
}