//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
namespace bs.Editor
{
/** @addtogroup General
* @{
*/
///
/// Interface for editor windows that can respond to global shortcuts.
///
internal interface IGlobalShortcuts
{
///
/// Notifies the window that the delete shortcut was pressed.
///
void OnDeletePressed();
///
/// Notifies the window that the rename shortcut was pressed.
///
void OnRenamePressed();
///
/// Notifies the window that the duplicate shortcut was pressed.
///
void OnDuplicatePressed();
///
/// Notifies the window that the copy shortcut was pressed.
///
void OnCopyPressed();
///
/// Notifies the window that the cut shortcut was pressed.
///
void OnCutPressed();
///
/// Notifies the window that the paste shortcut was pressed.
///
void OnPastePressed();
}
/** @} */
}