//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// namespace bs.Editor { /** @addtogroup General * @{ */ /// /// Interface for editor windows that can respond to global shortcuts. /// internal interface IGlobalShortcuts { /// /// Notifies the window that the delete shortcut was pressed. /// void OnDeletePressed(); /// /// Notifies the window that the rename shortcut was pressed. /// void OnRenamePressed(); /// /// Notifies the window that the duplicate shortcut was pressed. /// void OnDuplicatePressed(); /// /// Notifies the window that the copy shortcut was pressed. /// void OnCopyPressed(); /// /// Notifies the window that the cut shortcut was pressed. /// void OnCutPressed(); /// /// Notifies the window that the paste shortcut was pressed. /// void OnPastePressed(); } /** @} */ }