//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //************** Copyright (c) 2016-2019 Marko Pintera (marko.pintera@gmail.com). All rights reserved. *******************// using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using bs; namespace bs.Editor { /** @addtogroup Utility-Editor * @{ */ /// Flags that mark which portion of a scene-object is modified. public enum SceneObjectDiffFlags { Name = 1, Position = 2, Rotation = 4, Scale = 8, Active = 16 } /** @} */ }