//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //************** Copyright (c) 2016-2019 Marko Pintera (marko.pintera@gmail.com). All rights reserved. *******************// using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using bs; namespace bs.Editor { /// Types of icons that may be displayed on the tool bar. public enum ToolbarIcon { NewCone = 8, NewCamera = 0, NewRenderable = 1, NewPointLight = 2, NewDirLight = 3, NewSpotLight = 4, NewSceneObject = 5, NewCube = 6, NewSphere = 7, NewQuad = 9, NewMat = 10, NewCSScript = 11, NewShader = 12, NewSpriteTex = 13, Pause = 14, Play = 15, Step = 16, Undo = 17, Redo = 18, OpenProject = 19, SaveProject = 20, SaveScene = 21 } }