//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
//**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************//
namespace bs.Editor
{
///
/// Contains information about the minimum change allowed to a field value.
///
public sealed class InspectableFieldStepStyle : InspectableFieldStyle
{
public InspectableFieldStepStyle(float step)
{
this.Step = step;
}
///
/// Minimum change of the field. Every change will be rounded to a multiple of this value.
///
public float Step { get; set; }
}
}