//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// namespace bs.Editor { /// /// Contains information about the minimum change allowed to a field value. /// public sealed class InspectableFieldStepStyle : InspectableFieldStyle { public InspectableFieldStepStyle(float step) { this.Step = step; } /// /// Minimum change of the field. Every change will be rounded to a multiple of this value. /// public float Step { get; set; } } }