//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; using System.Runtime.CompilerServices; using bs; namespace bs.Editor { /** @addtogroup Handles * @{ */ /// /// Handle slider that returns a delta value as you drag the pointer along a disc. For intersection purposes the disc /// is internally represented by a torus. /// public sealed class HandleSliderDisc : HandleSlider { /// /// Creates a new disc handle slider. /// /// Handle that the slider belongs to. /// Normal that determines the orientation of the disc. /// Radius of the disc. /// If true the handle slider will always try to maintain the same visible area in the /// viewport regardless of distance from camera. /// Layer that allows filtering of which sliders are interacted with from a specific camera. public HandleSliderDisc(Handle parentHandle, Vector3 normal, float radius, bool fixedScale = true, UInt64 layer = 1) :base(parentHandle) { Internal_CreateInstance(this, ref normal, radius, fixedScale, layer); } /// /// Returns a delta value that is the result of dragging/sliding the pointer along the disc. This changes every /// frame and will be zero unless the slider is active. /// public Degree Delta { get { float value; Internal_GetDelta(mCachedPtr, out value); return (Degree)value; } } /// /// Gets the initial angle at which the drag/slide operation started. This is only valid when the slider is active. /// public Degree StartAngle { get { float value; Internal_GetStartAngle(mCachedPtr, out value); return (Degree)value; } } /// /// Enables or disables a cut-off plane that can allow the disc to be intersected with only in a 180 degree arc. /// /// Angle at which to start the cut-off. Points on the dist at the specified angle and the next /// 180 degrees won't be interactable. /// Should the cutoff plane be enabled or disabled. public void SetCutoffPlane(Degree angle, bool enabled) { Internal_SetCutoffPlane(mCachedPtr, angle.Degrees, enabled); } [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_CreateInstance(HandleSliderDisc instance, ref Vector3 normal, float radius, bool fixedScale, UInt64 layer); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_GetDelta(IntPtr nativeInstance, out float value); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_GetStartAngle(IntPtr nativeInstance, out float value); [MethodImpl(MethodImplOptions.InternalCall)] private static extern void Internal_SetCutoffPlane(IntPtr nativeInstance, float angle, bool enabled); } /** @} */ }