//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //************** Copyright (c) 2016-2019 Marko Pintera (marko.pintera@gmail.com). All rights reserved. *******************// #include "BsScriptGUIVector4Field.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" #include "../../EditorCore/GUI/BsGUIVector4Field.h" #include "BsScriptHString.generated.h" #include "Wrappers/BsScriptVector.h" #include "BsScriptGUIContent.generated.h" #include "../../EditorCore/GUI/BsGUIVector4Field.h" namespace bs { ScriptGUIVector4Field::onValueChangedThunkDef ScriptGUIVector4Field::onValueChangedThunk; ScriptGUIVector4Field::onComponentChangedThunkDef ScriptGUIVector4Field::onComponentChangedThunk; ScriptGUIVector4Field::onComponentFocusChangedThunkDef ScriptGUIVector4Field::onComponentFocusChangedThunk; ScriptGUIVector4Field::onConfirmThunkDef ScriptGUIVector4Field::onConfirmThunk; ScriptGUIVector4Field::ScriptGUIVector4Field(MonoObject* managedInstance, GUIVector4Field* value) :TScriptGUIElement(managedInstance, value) { value->onValueChanged.connect(std::bind(&ScriptGUIVector4Field::onValueChanged, this, std::placeholders::_1)); value->onComponentChanged.connect(std::bind(&ScriptGUIVector4Field::onComponentChanged, this, std::placeholders::_1, std::placeholders::_2)); value->onComponentFocusChanged.connect(std::bind(&ScriptGUIVector4Field::onComponentFocusChanged, this, std::placeholders::_1, std::placeholders::_2)); value->onConfirm.connect(std::bind(&ScriptGUIVector4Field::onConfirm, this, std::placeholders::_1)); } void ScriptGUIVector4Field::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_getValue", (void*)&ScriptGUIVector4Field::Internal_getValue); metaData.scriptClass->addInternalCall("Internal_setValue", (void*)&ScriptGUIVector4Field::Internal_setValue); metaData.scriptClass->addInternalCall("Internal_hasInputFocus", (void*)&ScriptGUIVector4Field::Internal_hasInputFocus); metaData.scriptClass->addInternalCall("Internal_setInputFocus", (void*)&ScriptGUIVector4Field::Internal_setInputFocus); metaData.scriptClass->addInternalCall("Internal_create", (void*)&ScriptGUIVector4Field::Internal_create); metaData.scriptClass->addInternalCall("Internal_create0", (void*)&ScriptGUIVector4Field::Internal_create0); metaData.scriptClass->addInternalCall("Internal_create1", (void*)&ScriptGUIVector4Field::Internal_create1); metaData.scriptClass->addInternalCall("Internal_create2", (void*)&ScriptGUIVector4Field::Internal_create2); metaData.scriptClass->addInternalCall("Internal_create3", (void*)&ScriptGUIVector4Field::Internal_create3); onValueChangedThunk = (onValueChangedThunkDef)metaData.scriptClass->getMethodExact("Internal_onValueChanged", "Vector4&")->getThunk(); onComponentChangedThunk = (onComponentChangedThunkDef)metaData.scriptClass->getMethodExact("Internal_onComponentChanged", "single,VectorComponent")->getThunk(); onComponentFocusChangedThunk = (onComponentFocusChangedThunkDef)metaData.scriptClass->getMethodExact("Internal_onComponentFocusChanged", "bool,VectorComponent")->getThunk(); onConfirmThunk = (onConfirmThunkDef)metaData.scriptClass->getMethodExact("Internal_onConfirm", "VectorComponent")->getThunk(); } void ScriptGUIVector4Field::onValueChanged(const Vector4& p0) { MonoObject* tmpp0; tmpp0 = ScriptVector4::box(p0); MonoUtil::invokeThunk(onValueChangedThunk, getManagedInstance(), tmpp0); } void ScriptGUIVector4Field::onComponentChanged(float p0, VectorComponent p1) { MonoUtil::invokeThunk(onComponentChangedThunk, getManagedInstance(), p0, p1); } void ScriptGUIVector4Field::onComponentFocusChanged(bool p0, VectorComponent p1) { MonoUtil::invokeThunk(onComponentFocusChangedThunk, getManagedInstance(), p0, p1); } void ScriptGUIVector4Field::onConfirm(VectorComponent p0) { MonoUtil::invokeThunk(onConfirmThunk, getManagedInstance(), p0); } void ScriptGUIVector4Field::Internal_getValue(ScriptGUIVector4Field* thisPtr, Vector4* __output) { Vector4 tmp__output; tmp__output = static_cast(thisPtr->getGUIElement())->getValue(); *__output = tmp__output; } void ScriptGUIVector4Field::Internal_setValue(ScriptGUIVector4Field* thisPtr, Vector4* value) { static_cast(thisPtr->getGUIElement())->setValue(*value); } bool ScriptGUIVector4Field::Internal_hasInputFocus(ScriptGUIVector4Field* thisPtr) { bool tmp__output; tmp__output = static_cast(thisPtr->getGUIElement())->hasInputFocus(); bool __output; __output = tmp__output; return __output; } void ScriptGUIVector4Field::Internal_setInputFocus(ScriptGUIVector4Field* thisPtr, VectorComponent component, bool focus) { static_cast(thisPtr->getGUIElement())->setInputFocus(component, focus); } void ScriptGUIVector4Field::Internal_create(MonoObject* managedInstance, __GUIContentInterop* labelContent, uint32_t labelWidth, MonoString* style) { GUIContent tmplabelContent; tmplabelContent = ScriptGUIContent::fromInterop(*labelContent); String tmpstyle; tmpstyle = MonoUtil::monoToString(style); GUIVector4Field* instance = GUIVector4Field::create(tmplabelContent, labelWidth, tmpstyle); new (bs_alloc())ScriptGUIVector4Field(managedInstance, instance); } void ScriptGUIVector4Field::Internal_create0(MonoObject* managedInstance, __GUIContentInterop* labelContent, MonoString* style) { GUIContent tmplabelContent; tmplabelContent = ScriptGUIContent::fromInterop(*labelContent); String tmpstyle; tmpstyle = MonoUtil::monoToString(style); GUIVector4Field* instance = GUIVector4Field::create(tmplabelContent, tmpstyle); new (bs_alloc())ScriptGUIVector4Field(managedInstance, instance); } void ScriptGUIVector4Field::Internal_create1(MonoObject* managedInstance, MonoObject* labelText, uint32_t labelWidth, MonoString* style) { SPtr tmplabelText; ScriptHString* scriptlabelText; scriptlabelText = ScriptHString::toNative(labelText); if(scriptlabelText != nullptr) tmplabelText = scriptlabelText->getInternal(); String tmpstyle; tmpstyle = MonoUtil::monoToString(style); GUIVector4Field* instance = GUIVector4Field::create(*tmplabelText, labelWidth, tmpstyle); new (bs_alloc())ScriptGUIVector4Field(managedInstance, instance); } void ScriptGUIVector4Field::Internal_create2(MonoObject* managedInstance, MonoObject* labelText, MonoString* style) { SPtr tmplabelText; ScriptHString* scriptlabelText; scriptlabelText = ScriptHString::toNative(labelText); if(scriptlabelText != nullptr) tmplabelText = scriptlabelText->getInternal(); String tmpstyle; tmpstyle = MonoUtil::monoToString(style); GUIVector4Field* instance = GUIVector4Field::create(*tmplabelText, tmpstyle); new (bs_alloc())ScriptGUIVector4Field(managedInstance, instance); } void ScriptGUIVector4Field::Internal_create3(MonoObject* managedInstance, MonoString* style) { String tmpstyle; tmpstyle = MonoUtil::monoToString(style); GUIVector4Field* instance = GUIVector4Field::create(tmpstyle); new (bs_alloc())ScriptGUIVector4Field(managedInstance, instance); } }