//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/BsScriptHandleSlider.h" #include "BsScriptMeta.h" #include "BsMonoClass.h" #include "Wrappers/BsScriptHandleSliderManager.h" namespace bs { ScriptHandleSliderBase::ScriptHandleSliderBase(MonoObject* managedInstance) :ScriptObjectBase(managedInstance) { ScriptHandleSliderManager::instance().registerSlider(this); } ScriptHandleSliderBase::~ScriptHandleSliderBase() { ScriptHandleSliderManager::instance().unregisterSlider(this); } void ScriptHandleSliderBase::destroy() { ScriptHandleSliderManager::instance().unregisterSlider(this); destroyInternal(); } ScriptHandleSlider::ScriptHandleSlider(MonoObject* instance) : ScriptObject(instance) { } void ScriptHandleSlider::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_Destroy", (void*)&ScriptHandleSlider::internal_Destroy); metaData.scriptClass->addInternalCall("Internal_GetPosition", (void*)&ScriptHandleSlider::internal_GetPosition); metaData.scriptClass->addInternalCall("Internal_SetPosition", (void*)&ScriptHandleSlider::internal_SetPosition); metaData.scriptClass->addInternalCall("Internal_GetRotation", (void*)&ScriptHandleSlider::internal_GetRotation); metaData.scriptClass->addInternalCall("Internal_SetRotation", (void*)&ScriptHandleSlider::internal_SetRotation); metaData.scriptClass->addInternalCall("Internal_SetScale", (void*)&ScriptHandleSlider::internal_SetScale); metaData.scriptClass->addInternalCall("Internal_GetScale", (void*)&ScriptHandleSlider::internal_GetScale); metaData.scriptClass->addInternalCall("Internal_GetEnabled", (void*)&ScriptHandleSlider::internal_GetEnabled); metaData.scriptClass->addInternalCall("Internal_SetEnabled", (void*)&ScriptHandleSlider::internal_SetEnabled); metaData.scriptClass->addInternalCall("Internal_GetState", (void*)&ScriptHandleSlider::internal_GetState); } void ScriptHandleSlider::internal_Destroy(ScriptHandleSliderBase* nativeInstance) { nativeInstance->destroy(); } void ScriptHandleSlider::internal_GetPosition(ScriptHandleSliderBase* nativeInstance, Vector3* value) { *value = nativeInstance->getSlider()->getPosition(); } void ScriptHandleSlider::internal_SetPosition(ScriptHandleSliderBase* nativeInstance, Vector3* value) { nativeInstance->getSlider()->setPosition(*value); } void ScriptHandleSlider::internal_GetRotation(ScriptHandleSliderBase* nativeInstance, Quaternion* value) { *value = nativeInstance->getSlider()->getRotation(); } void ScriptHandleSlider::internal_SetRotation(ScriptHandleSliderBase* nativeInstance, Quaternion* value) { nativeInstance->getSlider()->setRotation(*value); } void ScriptHandleSlider::internal_GetScale(ScriptHandleSliderBase* nativeInstance, Vector3* value) { *value = nativeInstance->getSlider()->getScale(); } void ScriptHandleSlider::internal_SetScale(ScriptHandleSliderBase* nativeInstance, Vector3* value) { nativeInstance->getSlider()->setScale(*value); } bool ScriptHandleSlider::internal_GetEnabled(ScriptHandleSliderBase* nativeInstance) { return nativeInstance->getSlider()->getEnabled(); } void ScriptHandleSlider::internal_SetEnabled(ScriptHandleSliderBase* nativeInstance, bool value) { nativeInstance->getSlider()->setEnabled(value); } void ScriptHandleSlider::internal_GetState(ScriptHandleSliderBase* nativeInstance, HandleSlider::State* value) { *value = nativeInstance->getSlider()->getState(); } }