//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptGUIListBoxField.h" #include "BsScriptMeta.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "GUI/BsGUIListBoxField.h" #include "GUI/BsGUIOptions.h" #include "GUI/BsGUIContent.h" #include #include "Generated/BsScriptHString.generated.h" #include "Generated/BsScriptGUIContent.generated.h" using namespace std::placeholders; namespace bs { ScriptGUIListBoxField::OnSelectionChangedThunkDef ScriptGUIListBoxField::onSelectionChangedThunk; ScriptGUIListBoxField::ScriptGUIListBoxField(MonoObject* instance, GUIListBoxField* listBoxField) :TScriptGUIElement(instance, listBoxField) { } void ScriptGUIListBoxField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIListBoxField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_SetElements", (void*)&ScriptGUIListBoxField::internal_setElements); metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUIListBoxField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUIListBoxField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIListBoxField::internal_setTint); metaData.scriptClass->addInternalCall("Internal_SelectElement", (void*)&ScriptGUIListBoxField::internal_selectElement); metaData.scriptClass->addInternalCall("Internal_DeselectElement", (void*)&ScriptGUIListBoxField::internal_deselectElement); metaData.scriptClass->addInternalCall("Internal_GetElementStates", (void*)&ScriptGUIListBoxField::internal_getElementStates); metaData.scriptClass->addInternalCall("Internal_SetElementStates", (void*)&ScriptGUIListBoxField::internal_setElementStates); onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk(); } void ScriptGUIListBoxField::internal_createInstance(MonoObject* instance, MonoArray* elements, bool multiselect, __GUIContentInterop* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; ScriptArray scriptArray(guiOptions); UINT32 arrayLen = scriptArray.size(); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(scriptArray.get(i)); String styleName = MonoUtil::monoToString(style); ScriptArray elementsArray(elements); UINT32 elementsArrayLen = elementsArray.size(); Vector nativeElements; for (UINT32 i = 0; i < elementsArrayLen; i++) { MonoObject* stringManaged = elementsArray.get(i); if (stringManaged == nullptr) nativeElements.push_back(HString::dummy()); else { ScriptHString* textScript = ScriptHString::toNative(stringManaged); nativeElements.push_back(*textScript->getInternal()); } } GUIListBoxField* guiField = nullptr; if (withTitle) { GUIContent nativeContent = ScriptGUIContent::fromInterop(*title); guiField = GUIListBoxField::create(nativeElements, multiselect, nativeContent, titleWidth, options, styleName); } else { guiField = GUIListBoxField::create(nativeElements, multiselect, options, styleName); } auto nativeInstance = new (bs_alloc()) ScriptGUIListBoxField(instance, guiField); guiField->onSelectionChanged.connect(std::bind(&ScriptGUIListBoxField::onSelectionChanged, nativeInstance, _1)); } UINT32 ScriptGUIListBoxField::internal_getValue(ScriptGUIListBoxField* nativeInstance) { GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); const Vector& states = field->getElementStates(); for (UINT32 i = 0; i < (UINT32)states.size(); i++) { if (states[i]) return i; } return UINT_MAX; } void ScriptGUIListBoxField::internal_setValue(ScriptGUIListBoxField* nativeInstance, UINT32 index) { GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); Vector states = field->getElementStates(); UINT32 numElements = (UINT32)states.size(); if (index >= numElements) return; std::fill(states.begin(), states.end(), false); states[index] = true; field->setElementStates(states); } void ScriptGUIListBoxField::internal_setElements(ScriptGUIListBoxField* nativeInstance, MonoArray* elements) { ScriptArray elementsArray(elements); UINT32 elementsArrayLen = elementsArray.size(); Vector nativeElements; for (UINT32 i = 0; i < elementsArrayLen; i++) { MonoObject* stringManaged = elementsArray.get(i); if (stringManaged == nullptr) nativeElements.push_back(HString::dummy()); else { ScriptHString* textScript = ScriptHString::toNative(stringManaged); nativeElements.push_back(*textScript->getInternal()); } } GUIListBoxField* field = static_cast(nativeInstance->getGUIElement()); field->setElements(nativeElements); } void ScriptGUIListBoxField::internal_selectElement(ScriptGUIListBoxField* nativeInstance, int idx) { GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); listBox->selectElement(idx); } void ScriptGUIListBoxField::internal_deselectElement(ScriptGUIListBoxField* nativeInstance, int idx) { GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); listBox->deselectElement(idx); } MonoArray* ScriptGUIListBoxField::internal_getElementStates(ScriptGUIListBoxField* nativeInstance) { GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); const Vector& states = listBox->getElementStates(); UINT32 numElements = (UINT32)states.size(); ScriptArray outStates = ScriptArray::create(numElements); for (UINT32 i = 0; i < numElements; i++) outStates.set(i, (bool)states[i]); return outStates.getInternal(); } void ScriptGUIListBoxField::internal_setElementStates(ScriptGUIListBoxField* nativeInstance, MonoArray* monoStates) { if (monoStates == nullptr) return; ScriptArray inStates(monoStates); UINT32 numElements = inStates.size(); Vector states(numElements); for (UINT32 i = 0; i < numElements; i++) states[i] = inStates.get(i); GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement(); listBox->setElementStates(states); } void ScriptGUIListBoxField::internal_setTint(ScriptGUIListBoxField* nativeInstance, Color* color) { GUIListBoxField* field = (GUIListBoxField*)nativeInstance->getGUIElement(); field->setTint(*color); } void ScriptGUIListBoxField::onSelectionChanged(UINT32 newIndex) { MonoUtil::invokeThunk(onSelectionChangedThunk, getManagedInstance(), newIndex); } }