//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsScriptEditorPrerequisites.h" #include "Wrappers/GUI/BsScriptGUIElement.h" namespace bs { struct __GUIContentInterop; /** @addtogroup ScriptInteropEditor * @{ */ /** Interop class between C++ & CLR for GUISliderField. */ class BS_SCR_BED_EXPORT ScriptGUISliderField : public TScriptGUIElement { public: SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUISliderField") private: ScriptGUISliderField(MonoObject* instance, GUISliderField* sliderField); /** * Triggered when the value in the native slider field changes. * * @param[in] newValue New field value. */ void onChanged(float newValue); /************************************************************************/ /* CLR HOOKS */ /************************************************************************/ static void internal_createInstance(MonoObject* instance, float min, float max, __GUIContentInterop* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle); static float internal_getValue(ScriptGUISliderField* nativeInstance); static float internal_getStep(ScriptGUISliderField* nativeInstance); static float internal_setValue(ScriptGUISliderField* nativeInstance, float value); static void internal_hasInputFocus(ScriptGUISliderField* nativeInstance, bool* output); static void internal_setTint(ScriptGUISliderField* nativeInstance, Color* color); static void internal_setRange(ScriptGUISliderField* nativeInstance, float min, float max); static void internal_setStep(ScriptGUISliderField* nativeInstance, float step); typedef void(BS_THUNKCALL *OnChangedThunkDef) (MonoObject*, float, MonoException**); static OnChangedThunkDef onChangedThunk; }; /** @} */ }