//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptGUITextField.h" #include "BsScriptMeta.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "GUI/BsGUITextField.h" #include "GUI/BsGUIOptions.h" #include "GUI/BsGUIContent.h" #include "Generated/BsScriptGUIContent.generated.h" using namespace std::placeholders; namespace bs { ScriptGUITextField::OnChangedThunkDef ScriptGUITextField::onChangedThunk; ScriptGUITextField::OnConfirmedThunkDef ScriptGUITextField::onConfirmedThunk; ScriptGUITextField::ScriptGUITextField(MonoObject* instance, GUITextField* textField) :TScriptGUIElement(instance, textField) { } void ScriptGUITextField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUITextField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUITextField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUITextField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_HasInputFocus", (void*)&ScriptGUITextField::internal_hasInputFocus); metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUITextField::internal_setTint); onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnChanged", 1)->getThunk(); onConfirmedThunk = (OnConfirmedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnConfirmed", 0)->getThunk(); } void ScriptGUITextField::internal_createInstance(MonoObject* instance, bool multiline, __GUIContentInterop* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; ScriptArray scriptArray(guiOptions); UINT32 arrayLen = scriptArray.size(); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(scriptArray.get(i)); String styleName = MonoUtil::monoToString(style); GUITextField* guiField = nullptr; if (withTitle) { GUIContent nativeContent = ScriptGUIContent::fromInterop(*title); guiField = GUITextField::create(multiline, nativeContent, titleWidth, options, styleName); } else { guiField = GUITextField::create(multiline, options, styleName); } auto nativeInstance = new (bs_alloc()) ScriptGUITextField(instance, guiField); guiField->onValueChanged.connect(std::bind(&ScriptGUITextField::onChanged, nativeInstance, _1)); guiField->onConfirm.connect(std::bind(&ScriptGUITextField::onConfirmed, nativeInstance)); } void ScriptGUITextField::internal_getValue(ScriptGUITextField* nativeInstance, MonoString** output) { if (nativeInstance->isDestroyed()) *output = MonoUtil::stringToMono(StringUtil::BLANK); GUITextField* field = static_cast(nativeInstance->getGUIElement()); MonoUtil::referenceCopy(output, (MonoObject*)MonoUtil::stringToMono(field->getValue())); } void ScriptGUITextField::internal_setValue(ScriptGUITextField* nativeInstance, MonoString* value) { if (nativeInstance->isDestroyed()) return; GUITextField* field = static_cast(nativeInstance->getGUIElement()); field->setValue(MonoUtil::monoToString(value)); } void ScriptGUITextField::internal_hasInputFocus(ScriptGUITextField* nativeInstance, bool* output) { if (nativeInstance->isDestroyed()) *output = false; GUITextField* field = static_cast(nativeInstance->getGUIElement()); *output = field->hasInputFocus(); } void ScriptGUITextField::internal_setTint(ScriptGUITextField* nativeInstance, Color* color) { if (nativeInstance->isDestroyed()) return; GUITextField* field = (GUITextField*)nativeInstance->getGUIElement(); field->setTint(*color); } void ScriptGUITextField::onChanged(const String& newValue) { MonoString* monoNewValue = MonoUtil::stringToMono(newValue); MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), monoNewValue); } void ScriptGUITextField::onConfirmed() { MonoUtil::invokeThunk(onConfirmedThunk, getManagedInstance()); } }