//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// using System; namespace BansheeEngine { /** @addtogroup Serialization * @{ */ /// /// Attribute that forces a field or a property to be visible in the inspector window in editor. Normally public fields /// are show in the inspector by default, and you can use this attribute to show private/protected/internal fields, or /// to show properties (never shown by default) as well. Type of the field/property must be a serializable type or /// a type marked with this attribute itself. /// [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct)] public sealed class ShowInInspector : Attribute { } /** @} */ }