#pragma once #include "BsCorePrerequisites.h" #include "BsViewport.h" #include "BsConvexVolume.h" #include "BsMatrix4.h" namespace BansheeEngine { // TODO UNDOCUMENTED class BS_CORE_EXPORT CameraProxy { public: Viewport viewport; Matrix4 viewMatrix; Matrix4 projMatrix; INT32 priority; UINT64 layer; bool ignoreSceneRenderables; ConvexVolume frustum; RenderQueuePtr renderQueue; }; }