#pragma once #include "BsCorePrerequisites.h" namespace BansheeEngine { /** * @brief Factory class that you may specialize in order to start up * a specific render system. */ class RenderSystemFactory { public: /** * @brief Creates and starts up the render system managed by this factory. */ virtual void create() = 0; /** * @brief Returns the name of the render system this factory creates. */ virtual const String& name() const = 0; }; }