#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptGUIElement.h" #include "BsGUIScrollArea.h" namespace BansheeEngine { class BS_SCR_BE_EXPORT ScriptGUIScrollArea : public TScriptGUIElement { public: SCRIPT_OBJ(BansheeEngineAssemblyName, "BansheeEngine", "GUIScrollArea") private: static void internal_createInstance(MonoObject* instance, ScrollBarType vertBarType, ScrollBarType horzBarType, MonoString* scrollBarStyle, MonoString* scrollAreaStyle, MonoArray* guiOptions); ScriptGUIScrollArea(MonoObject* instance, GUIScrollArea* scrollArea); }; }