#include "BsScriptGUIIntField.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUIIntField.h" #include "BsGUIOptions.h" #include "BsGUIContent.h" #include "BsScriptGUIElementStyle.h" #include "BsScriptGUILayout.h" #include "BsScriptGUIArea.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUIIntField::OnChangedThunkDef ScriptGUIIntField::onChangedThunk; ScriptGUIIntField::ScriptGUIIntField(MonoObject* instance, GUIIntField* intField) :TScriptGUIElement(instance, intField) { } void ScriptGUIIntField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIIntField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUIIntField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUIIntField::internal_setValue); onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("DoOnChanged", 1).getThunk(); } void ScriptGUIIntField::internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for(UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); String styleName = toString(MonoUtil::monoToWString(style)); GUIIntField* guiIntField = nullptr; if(withTitle) { GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title)); guiIntField = GUIIntField::create(nativeContent, titleWidth, options, styleName); } else { guiIntField = GUIIntField::create(options, styleName); } guiIntField->onValueChanged.connect(std::bind(&ScriptGUIIntField::onChanged, instance, _1)); ScriptGUIIntField* nativeInstance = new (bs_alloc()) ScriptGUIIntField(instance, guiIntField); } INT32 ScriptGUIIntField::internal_getValue(ScriptGUIIntField* nativeInstance) { GUIIntField* intField = static_cast(nativeInstance->getGUIElement()); return intField->getValue(); } void ScriptGUIIntField::internal_setValue(ScriptGUIIntField* nativeInstance, INT32 value) { GUIIntField* intField = static_cast(nativeInstance->getGUIElement()); return intField->setValue(value); } void ScriptGUIIntField::onChanged(MonoObject* instance, INT32 newValue) { MonoException* exception = nullptr; onChangedThunk(instance, newValue, &exception); MonoUtil::throwIfException(exception); } }