//__________________________ Banshee Project - A modern game development toolkit _________________________________// //_____________________________________ www.banshee-project.com __________________________________________________// //________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________// #include "BsGLContext.h" namespace BansheeEngine { GLContext::GLContext() { } GLContext::~GLContext() { } void GLContext::endCurrent() { } }