//__________________________ Banshee Project - A modern game development toolkit _________________________________// //_____________________________________ www.banshee-project.com __________________________________________________// //________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________// #include "BsBansheeRendererPrerequisites.h" #include "BsBansheeRendererFactory.h" #include "BsRendererManager.h" namespace BansheeEngine { /** * @brief Returns a name of the plugin. */ extern "C" BS_BSRND_EXPORT const String& getPluginName() { return SystemName; } /** * @brief Entry point to the plugin. Called by the engine when the plugin is loaded. */ extern "C" BS_BSRND_EXPORT void* loadPlugin() { RendererManager::instance()._registerFactory(bs_shared_ptr()); return nullptr; } }