#include "BsScriptLimitLinear.generated.h" #include "BsMonoMethod.h" #include "BsMonoClass.h" #include "BsMonoUtil.h" #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h" #include "BsScriptSpring.generated.h" namespace bs { ScriptLimitLinear::ScriptLimitLinear(MonoObject* managedInstance) :ScriptObject(managedInstance) { } void ScriptLimitLinear::initRuntimeData() { } MonoObject*ScriptLimitLinear::box(const __LimitLinearInterop& value) { return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value); } __LimitLinearInterop ScriptLimitLinear::unbox(MonoObject* value) { return *(__LimitLinearInterop*)MonoUtil::unbox(value); } LimitLinear ScriptLimitLinear::fromInterop(const __LimitLinearInterop& value) { LimitLinear output; output.extent = value.extent; output.contactDist = value.contactDist; output.restitution = value.restitution; output.spring = value.spring; return output; } __LimitLinearInterop ScriptLimitLinear::toInterop(const LimitLinear& value) { __LimitLinearInterop output; output.extent = value.extent; output.contactDist = value.contactDist; output.restitution = value.restitution; output.spring = value.spring; return output; } }