#pragma once #include "BsScriptEnginePrerequisites.h" #include "BsScriptObject.h" #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h" namespace bs { class BS_SCR_BE_EXPORT ScriptSpring : public ScriptObject { public: SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Spring") static MonoObject* box(const Spring& value); static Spring unbox(MonoObject* value); private: ScriptSpring(MonoObject* managedInstance); }; }