#include "BsScriptGUITextureField.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUILayout.h" #include "BsGUITextureField.h" #include "BsGUIOptions.h" #include "BsGUIContent.h" #include "BsScriptGUIElementStyle.h" #include "BsScriptGUILayout.h" #include "BsScriptHString.h" #include "BsScriptGUIContent.h" #include "BsScriptTexture.h" #include "BsScriptResourceManager.h" using namespace std::placeholders; namespace BansheeEngine { ScriptGUITextureField::OnChangedThunkDef ScriptGUITextureField::onChangedThunk; ScriptGUITextureField::ScriptGUITextureField(MonoObject* instance, GUITextureField* resourceField) :TScriptGUIElement(instance, resourceField) { } void ScriptGUITextureField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITextureField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUITextureField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUITextureField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUITextureField::internal_setTint); onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnChanged", 1)->getThunk(); } void ScriptGUITextureField::internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; UINT32 arrayLen = (UINT32)mono_array_length(guiOptions); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(mono_array_get(guiOptions, GUIOption, i)); String styleName = toString(MonoUtil::monoToWString(style)); GUITextureField* guiTextureField = nullptr; if (withTitle) { GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title)); guiTextureField = GUITextureField::create(nativeContent, titleWidth, options, styleName); } else { guiTextureField = GUITextureField::create(options, styleName); } guiTextureField->onValueChanged.connect(std::bind(&ScriptGUITextureField::onChanged, instance, _1)); ScriptGUITextureField* nativeInstance = new (bs_alloc()) ScriptGUITextureField(instance, guiTextureField); } void ScriptGUITextureField::internal_getValue(ScriptGUITextureField* nativeInstance, MonoObject** output) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); HTexture resource = textureField->getValue(); *output = nativeToManagedResource(resource); } void ScriptGUITextureField::internal_setValue(ScriptGUITextureField* nativeInstance, MonoObject* value) { GUITextureField* textureField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) textureField->setValue(HTexture()); else { ScriptTextureBase* scriptTexture = ScriptTexture::toNative(value); textureField->setValue(static_resource_cast(scriptTexture->getGenericHandle())); } } void ScriptGUITextureField::internal_setTint(ScriptGUITextureField* nativeInstance, Color color) { GUITextureField* textureField = (GUITextureField*)nativeInstance->getGUIElement(); textureField->setTint(color); } void ScriptGUITextureField::onChanged(MonoObject* instance, const HTexture& newValue) { MonoObject* managedObj = nativeToManagedResource(newValue); MonoUtil::invokeThunk(onChangedThunk, instance, managedObj); } MonoObject* ScriptGUITextureField::nativeToManagedResource(const HTexture& instance) { if (instance == nullptr) { return nullptr; } else { ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance.getUUID()); if (scriptResource == nullptr) return nullptr; else return scriptResource->getManagedInstance(); } } }