#include "BsScriptProjectSettings.h" #include "BsMonoManager.h" #include "BsMonoClass.h" #include "BsMonoMethod.h" #include "BsMonoUtil.h" #include "BsEditorApplication.h" #include "BsProjectSettings.h" namespace BansheeEngine { ScriptProjectSettings::ScriptProjectSettings(MonoObject* instance) :ScriptObject(instance) { } void ScriptProjectSettings::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_GetLastOpenScene", &ScriptProjectSettings::internal_GetLastOpenScene); metaData.scriptClass->addInternalCall("Internal_SetLastOpenScene", &ScriptProjectSettings::internal_SetLastOpenScene); metaData.scriptClass->addInternalCall("Internal_SetFloat", &ScriptProjectSettings::internal_SetFloat); metaData.scriptClass->addInternalCall("Internal_SetInt", &ScriptProjectSettings::internal_SetInt); metaData.scriptClass->addInternalCall("Internal_SetBool", &ScriptProjectSettings::internal_SetBool); metaData.scriptClass->addInternalCall("Internal_SetString", &ScriptProjectSettings::internal_SetString); metaData.scriptClass->addInternalCall("Internal_GetFloat", &ScriptProjectSettings::internal_GetFloat); metaData.scriptClass->addInternalCall("Internal_GetInt", &ScriptProjectSettings::internal_GetInt); metaData.scriptClass->addInternalCall("Internal_GetBool", &ScriptProjectSettings::internal_GetBool); metaData.scriptClass->addInternalCall("Internal_GetString", &ScriptProjectSettings::internal_GetString); metaData.scriptClass->addInternalCall("Internal_HasKey", &ScriptProjectSettings::internal_HasKey); metaData.scriptClass->addInternalCall("Internal_DeleteKey", &ScriptProjectSettings::internal_DeleteKey); metaData.scriptClass->addInternalCall("Internal_DeleteAllKeys", &ScriptProjectSettings::internal_DeleteAllKeys); metaData.scriptClass->addInternalCall("Internal_GetHash", &ScriptProjectSettings::internal_GetHash); metaData.scriptClass->addInternalCall("Internal_Save", &ScriptProjectSettings::internal_Save); } MonoString* ScriptProjectSettings::internal_GetLastOpenScene() { ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); return MonoUtil::stringToMono(MonoManager::instance().getDomain(), settings->getLastOpenScene()); } void ScriptProjectSettings::internal_SetLastOpenScene(MonoString* value) { ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->setLastOpenScene(MonoUtil::monoToString(value)); } void ScriptProjectSettings::internal_SetFloat(MonoString* name, float value) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->setFloat(nativeName, value); } void ScriptProjectSettings::internal_SetInt(MonoString* name, int value) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->setInt(nativeName, value); } void ScriptProjectSettings::internal_SetBool(MonoString* name, bool value) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->setBool(nativeName, value); } void ScriptProjectSettings::internal_SetString(MonoString* name, MonoString* value) { String nativeName = MonoUtil::monoToString(name); WString nativeValue = MonoUtil::monoToWString(value); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->setString(nativeName, nativeValue); } float ScriptProjectSettings::internal_GetFloat(MonoString* name, float defaultValue) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); return settings->getFloat(nativeName, defaultValue); } int ScriptProjectSettings::internal_GetInt(MonoString* name, int defaultValue) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); return settings->getInt(nativeName, defaultValue); } bool ScriptProjectSettings::internal_GetBool(MonoString* name, bool defaultValue) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); return settings->getBool(nativeName, defaultValue); } MonoString* ScriptProjectSettings::internal_GetString(MonoString* name, MonoString* defaultValue) { String nativeName = MonoUtil::monoToString(name); WString nativeDefaultValue = MonoUtil::monoToWString(defaultValue); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); WString nativeValue = settings->getString(nativeName, nativeDefaultValue); return MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeValue); } bool ScriptProjectSettings::internal_HasKey(MonoString* name) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); return settings->hasKey(nativeName); } void ScriptProjectSettings::internal_DeleteKey(MonoString* name) { String nativeName = MonoUtil::monoToString(name); ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->deleteKey(nativeName); } void ScriptProjectSettings::internal_DeleteAllKeys() { ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); settings->deleteAllKeys(); } UINT32 ScriptProjectSettings::internal_GetHash() { ProjectSettingsPtr settings = gEditorApplication().getProjectSettings(); return settings->getHash(); } void ScriptProjectSettings::internal_Save() { gEditorApplication().saveProjectSettings(); } }