//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" #include "BsSphericalJoint.h" #include "BsCJoint.h" namespace bs { /** @addtogroup Components-Core * @{ */ /** * @copydoc SphericalJoint * * Wraps SphericalJoint as a Component. */ class BS_CORE_EXPORT CSphericalJoint : public CJoint { public: CSphericalJoint(const HSceneObject& parent); /** @copydoc SphericalJoint::getLimit */ inline LimitConeRange getLimit() const; /** @copydoc SphericalJoint::setLimit */ inline void setLimit(const LimitConeRange& limit); /** @copydoc SphericalJoint::setFlag */ inline void setFlag(SphericalJoint::Flag flag, bool enabled); /** @copydoc SphericalJoint::hasFlag */ inline bool hasFlag(SphericalJoint::Flag flag) const; /** @name Internal * @{ */ /** Returns the spherical joint that this component wraps. */ SphericalJoint* _getInternal() const { return static_cast(mInternal.get()); } /** @} */ /************************************************************************/ /* COMPONENT OVERRIDES */ /************************************************************************/ protected: friend class SceneObject; /** @copydoc CJoint::createInternal */ SPtr createInternal() override; SPHERICAL_JOINT_DESC mDesc; /************************************************************************/ /* RTTI */ /************************************************************************/ public: friend class CSphericalJointRTTI; static RTTITypeBase* getRTTIStatic(); RTTITypeBase* getRTTI() const override; protected: CSphericalJoint(); // Serialization only }; /** @} */ }