using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using BansheeEngine;
namespace BansheeEditor
{
/// Different icon sizes for project resource preview icons.
[StructLayout(LayoutKind.Sequential), SerializeObject]
public partial struct ProjectResourceIcons
{
public RRef icon16;
public RRef icon32;
public RRef icon48;
public RRef icon64;
public RRef icon96;
public RRef icon128;
public RRef icon192;
public RRef icon256;
}
}