//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //************** Copyright (c) 2016-2019 Marko Pintera (marko.pintera@gmail.com). All rights reserved. *******************// using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using bs; namespace bs.Editor { /// Types of valid icons used when viewing the project library. public enum ProjectLibraryIcon { ShaderInclude = 8, Folder = 0, Mesh = 1, Font = 2, Texture = 3, PlainText = 4, ScriptCode = 5, SpriteTexture = 6, Shader = 7, Material = 9, Prefab = 10, GUISkin = 11, PhysicsMaterial = 12, PhysicsMesh = 13, AudioClip = 14, AnimationClip = 15, VectorField = 16 } }