/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2011 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #include "CmIndexData.h" #include "CmVertexData.h" #include "CmHardwareBufferManager.h" #include "CmVertexBuffer.h" #include "CmVector3.h" #include "CmException.h" #include "CmRenderSystem.h" namespace CamelotEngine { VertexData::VertexData(HardwareBufferManager* mgr) :mOwnsDeclaration(true) { mMgr = mgr ? mgr : HardwareBufferManager::instancePtr(); vertexDeclaration = mMgr->createVertexDeclaration(); vertexCount = 0; } VertexData::VertexData(VertexDeclarationPtr dcl) :mOwnsDeclaration(false) { // this is a fallback rather than actively used mMgr = HardwareBufferManager::instancePtr(); vertexDeclaration = dcl; vertexCount = 0; } VertexData::~VertexData() { } void VertexData::setBuffer(UINT32 index, VertexBufferPtr buffer) { mVertexBuffers[index] = buffer; } VertexBufferPtr VertexData::getBuffer(UINT32 index) const { auto iterFind = mVertexBuffers.find(index); if(iterFind != mVertexBuffers.end()) { return iterFind->second; } return nullptr; } bool VertexData::isBufferBound(UINT32 index) const { auto iterFind = mVertexBuffers.find(index); if(iterFind != mVertexBuffers.end()) { if(iterFind->second != nullptr) return true; } return false; } void VertexData::convertPackedColour( VertexElementType srcType, VertexElementType destType) { if (destType != VET_COLOR_ABGR && destType != VET_COLOR_ARGB) { CM_EXCEPT(InvalidParametersException, "Invalid destType parameter"); } if (srcType != VET_COLOR_ABGR && srcType != VET_COLOR_ARGB) { CM_EXCEPT(InvalidParametersException, "Invalid srcType parameter"); } for (auto iter = mVertexBuffers.begin(); iter != mVertexBuffers.end(); ++iter) { VertexDeclaration::VertexElementList elems = vertexDeclaration->findElementsBySource(iter->first); bool conversionNeeded = false; VertexDeclaration::VertexElementList::iterator elemi; for (elemi = elems.begin(); elemi != elems.end(); ++elemi) { VertexElement& elem = *elemi; if (elem.getType() == VET_COLOR || ((elem.getType() == VET_COLOR_ABGR || elem.getType() == VET_COLOR_ARGB) && elem.getType() != destType)) { conversionNeeded = true; } } if (conversionNeeded) { void* pBase = iter->second->lock(GBL_READ_WRITE); for (UINT32 v = 0; v < iter->second->getNumVertices(); ++v) { for (elemi = elems.begin(); elemi != elems.end(); ++elemi) { VertexElement& elem = *elemi; VertexElementType currType = (elem.getType() == VET_COLOR) ? srcType : elem.getType(); if (elem.getType() == VET_COLOR || ((elem.getType() == VET_COLOR_ABGR || elem.getType() == VET_COLOR_ARGB) && elem.getType() != destType)) { UINT32* pRGBA; elem.baseVertexPointerToElement(pBase, &pRGBA); VertexElement::convertColourValue(currType, destType, pRGBA); } } pBase = static_cast( static_cast(pBase) + iter->second->getVertexSize()); } iter->second->unlock(); // Modify the elements to reflect the changed type const VertexDeclaration::VertexElementList& allelems = vertexDeclaration->getElements(); VertexDeclaration::VertexElementList::const_iterator ai; unsigned short elemIndex = 0; for (ai = allelems.begin(); ai != allelems.end(); ++ai, ++elemIndex) { const VertexElement& elem = *ai; if (elem.getType() == VET_COLOR || ((elem.getType() == VET_COLOR_ABGR || elem.getType() == VET_COLOR_ARGB) && elem.getType() != destType)) { vertexDeclaration->modifyElement(elemIndex, elem.getSource(), elem.getOffset(), destType, elem.getSemantic(), elem.getIndex()); } } } } // each buffer } void VertexCacheProfiler::profile(const IndexBufferPtr& indexBuffer) { if (indexBuffer->isLocked()) return; UINT16 *shortbuffer = (UINT16 *)indexBuffer->lock(GBL_READ_ONLY); if (indexBuffer->getType() == IndexBuffer::IT_16BIT) for (unsigned int i = 0; i < indexBuffer->getNumIndexes(); ++i) inCache(shortbuffer[i]); else { UINT32 *buffer = (UINT32 *)shortbuffer; for (unsigned int i = 0; i < indexBuffer->getNumIndexes(); ++i) inCache(buffer[i]); } indexBuffer->unlock(); } bool VertexCacheProfiler::inCache(unsigned int index) { for (unsigned int i = 0; i < buffersize; ++i) { if (index == cache[i]) { hit++; return true; } } miss++; cache[tail++] = index; tail %= size; if (buffersize < size) buffersize++; return false; } }