/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2011 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0500 #endif #include "CmWin32Context.h" #include "OgreException.h" #include "CmGLRenderSystem.h" #include "CmRenderSystemManager.h" namespace CamelotEngine { Win32Context::Win32Context(HDC HDC, HGLRC Glrc): mHDC(HDC), mGlrc(Glrc) { } Win32Context::~Win32Context() { // NB have to do this is subclass to ensure any methods called back // are on this subclass and not half-destructed superclass GLRenderSystem *rs = static_cast(CamelotEngine::RenderSystemManager::getActive()); rs->_unregisterContext(this); } void Win32Context::setCurrent() { wglMakeCurrent(mHDC, mGlrc); } void Win32Context::endCurrent() { wglMakeCurrent(NULL, NULL); } GLContext* Win32Context::clone() const { // Create new context based on own HDC HGLRC newCtx = wglCreateContext(mHDC); if (!newCtx) { OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Error calling wglCreateContext", "Win32Context::clone"); } HGLRC oldrc = wglGetCurrentContext(); HDC oldhdc = wglGetCurrentDC(); wglMakeCurrent(NULL, NULL); // Share lists with old context if (!wglShareLists(mGlrc, newCtx)) { String errorMsg = translateWGLError(); wglDeleteContext(newCtx); OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, String("wglShareLists() failed: ") + errorMsg, "Win32Context::clone"); } // restore old context wglMakeCurrent(oldhdc, oldrc); return new Win32Context(mHDC, newCtx); } void Win32Context::releaseContext() { if (mGlrc != NULL) { wglDeleteContext(mGlrc); mGlrc = NULL; mHDC = NULL; } } } #if CM_THREAD_SUPPORT == 1 // declared in CmGLPrerequisites.h WGLEWContext * wglewGetContext() { using namespace CamelotEngine; static CM_THREAD_POINTER_VAR(WGLEWContext, WGLEWContextsPtr); WGLEWContext * currentWGLEWContextsPtr = CM_THREAD_POINTER_GET(WGLEWContextsPtr); if (currentWGLEWContextsPtr == NULL) { currentWGLEWContextsPtr = new WGLEWContext(); CM_THREAD_POINTER_SET(WGLEWContextsPtr, currentWGLEWContextsPtr); ZeroMemory(currentWGLEWContextsPtr, sizeof(WGLEWContext)); wglewInit(); } return currentWGLEWContextsPtr; } #endif