/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2011 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0500 #endif #include "CmWin32Window.h" #include "CmRenderSystem.h" #include "CmException.h" #include "CmWin32GLSupport.h" #include "CmWin32Context.h" #include "CmWindowEventUtilities.h" #include "CmGLPixelFormat.h" namespace CamelotFramework { #define _MAX_CLASS_NAME_ 128 Win32Window::Win32Window(const RENDER_WINDOW_DESC& desc, Win32GLSupport &glsupport): RenderWindow(desc), mGLSupport(glsupport), mContext(0) { mIsFullScreen = false; mHWnd = 0; mGlrc = 0; mIsExternal = false; mIsExternalGLControl = false; mIsExternalGLContext = false; mSizing = false; mClosed = false; mDisplayFrequency = 0; mActive = false; mDeviceName = NULL; } Win32Window::~Win32Window() { } void Win32Window::initialize_internal() { #ifdef CM_STATIC_LIB HINSTANCE hInst = GetModuleHandle( NULL ); #else HINSTANCE hInst = GetModuleHandle("CamelotGLRenderSystem.dll"); #endif mHWnd = 0; mName = mDesc.title; mIsFullScreen = mDesc.fullscreen; mClosed = false; mDisplayFrequency = mDesc.displayFrequency; mColorDepth = mDesc.colorDepth; HWND parent = 0; HMONITOR hMonitor = NULL; int monitorIndex = mDesc.monitorIndex; // Get variable-length params NameValuePairList::const_iterator opt; NameValuePairList::const_iterator end = mDesc.platformSpecific.end(); if ((opt = mDesc.platformSpecific.find("externalWindowHandle")) != end) { mHWnd = (HWND)parseUnsignedInt(opt->second); if (mHWnd) { mIsExternal = true; mIsFullScreen = false; } if ((opt = mDesc.platformSpecific.find("externalGLControl")) != end) { mIsExternalGLControl = parseBool(opt->second); } } if ((opt = mDesc.platformSpecific.find("externalGLContext")) != end) { mGlrc = (HGLRC)parseUnsignedLong(opt->second); if( mGlrc ) mIsExternalGLContext = true; } // incompatible with fullscreen if ((opt = mDesc.platformSpecific.find("parentWindowHandle")) != end) parent = (HWND)parseUnsignedInt(opt->second); // monitor handle if ((opt = mDesc.platformSpecific.find("monitorHandle")) != end) hMonitor = (HMONITOR)parseInt(opt->second); if (!mIsFullScreen) { // make sure we don't exceed desktop colour depth if ((int)mColorDepth > GetDeviceCaps(GetDC(0), BITSPIXEL)) mColorDepth = GetDeviceCaps(GetDC(0), BITSPIXEL); } if (!mIsExternal) { DWORD dwStyle = WS_VISIBLE | WS_CLIPCHILDREN; DWORD dwStyleEx = 0; MONITORINFOEX monitorInfoEx; RECT rc; // If we didn't specified the adapter index, or if it didn't find it if (hMonitor == NULL) { POINT windowAnchorPoint; // Fill in anchor point. windowAnchorPoint.x = mDesc.left; windowAnchorPoint.y = mDesc.top; // Get the nearest monitor to this window. hMonitor = MonitorFromPoint(windowAnchorPoint, MONITOR_DEFAULTTONEAREST); } // Get the target monitor info memset(&monitorInfoEx, 0, sizeof(MONITORINFOEX)); monitorInfoEx.cbSize = sizeof(MONITORINFOEX); GetMonitorInfo(hMonitor, &monitorInfoEx); size_t devNameLen = strlen(monitorInfoEx.szDevice); mDeviceName = (char*)cm_alloc((UINT32)(devNameLen + 1)); strcpy_s(mDeviceName, devNameLen + 1, monitorInfoEx.szDevice); UINT32 left = mDesc.left; UINT32 top = mDesc.top; // No specified top left -> Center the window in the middle of the monitor if (left == -1 || top == -1) { int screenw = monitorInfoEx.rcWork.right - monitorInfoEx.rcWork.left; int screenh = monitorInfoEx.rcWork.bottom - monitorInfoEx.rcWork.top; unsigned int winWidth, winHeight; adjustWindow(mDesc.width, mDesc.height, &winWidth, &winHeight); // clamp window dimensions to screen size int outerw = (int(winWidth) < screenw)? int(winWidth) : screenw; int outerh = (int(winHeight) < screenh)? int(winHeight) : screenh; if (left == -1) left = monitorInfoEx.rcWork.left + (screenw - outerw) / 2; else if (mDesc.monitorIndex != -1) left += monitorInfoEx.rcWork.left; if (top == -1) top = monitorInfoEx.rcWork.top + (screenh - outerh) / 2; else if (mDesc.monitorIndex != -1) top += monitorInfoEx.rcWork.top; } else if (mDesc.monitorIndex != -1) { left += monitorInfoEx.rcWork.left; top += monitorInfoEx.rcWork.top; } mWidth = mDesc.width; mHeight = mDesc.height; mTop = top; mLeft = left; if (mIsFullScreen) { dwStyle |= WS_POPUP; dwStyleEx |= WS_EX_TOPMOST; mTop = monitorInfoEx.rcMonitor.top; mLeft = monitorInfoEx.rcMonitor.left; } else { if (parent) { if(mDesc.toolWindow) dwStyleEx = WS_EX_TOOLWINDOW; else dwStyle |= WS_CHILD; } if (!parent || mDesc.toolWindow) { if (mDesc.border == WindowBorder::None) dwStyle |= WS_POPUP; else if (mDesc.border == WindowBorder::Fixed) dwStyle |= WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX; else dwStyle |= WS_OVERLAPPEDWINDOW; } int screenw = GetSystemMetrics(SM_CXSCREEN); int screenh = GetSystemMetrics(SM_CYSCREEN); if (!mDesc.outerDimensions) { // Calculate window dimensions required // to get the requested client area SetRect(&rc, 0, 0, mWidth, mHeight); AdjustWindowRect(&rc, dwStyle, false); mWidth = rc.right - rc.left; mHeight = rc.bottom - rc.top; // Clamp window rect to the nearest display monitor. if (mLeft < monitorInfoEx.rcWork.left) mLeft = monitorInfoEx.rcWork.left; if (mTop < monitorInfoEx.rcWork.top) mTop = monitorInfoEx.rcWork.top; if ((int)mWidth > monitorInfoEx.rcWork.right - mLeft) mWidth = monitorInfoEx.rcWork.right - mLeft; if ((int)mHeight > monitorInfoEx.rcWork.bottom - mTop) mHeight = monitorInfoEx.rcWork.bottom - mTop; } } // register class and create window WNDCLASS wc = { CS_OWNDC, WindowEventUtilities::_WndProc, 0, 0, hInst, LoadIcon(NULL, IDI_APPLICATION), LoadCursor(NULL, IDC_ARROW), (HBRUSH)GetStockObject(BLACK_BRUSH), NULL, "GLWindow" }; RegisterClass(&wc); if (mIsFullScreen) { DEVMODE displayDeviceMode; memset(&displayDeviceMode, 0, sizeof(displayDeviceMode)); displayDeviceMode.dmSize = sizeof(DEVMODE); displayDeviceMode.dmBitsPerPel = mColorDepth; displayDeviceMode.dmPelsWidth = mWidth; displayDeviceMode.dmPelsHeight = mHeight; displayDeviceMode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (mDisplayFrequency) { displayDeviceMode.dmDisplayFrequency = mDisplayFrequency; displayDeviceMode.dmFields |= DM_DISPLAYFREQUENCY; if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { // TODO LOG PORT - Log this somewhere //LogManager::getSingleton().logMessage(LML_NORMAL, "ChangeDisplaySettings with user display frequency failed"); //displayDeviceMode.dmFields ^= DM_DISPLAYFREQUENCY; } } if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL) { // TODO LOG PORT - Log this somewhere //LogManager::getSingleton().logMessage(LML_CRITICAL, "ChangeDisplaySettings failed"); } } // Pass pointer to self as WM_CREATE parameter mHWnd = CreateWindowEx(dwStyleEx, "GLWindow", mDesc.title.c_str(), dwStyle, mLeft, mTop, mWidth, mHeight, parent, 0, hInst, this); WindowEventUtilities::_addRenderWindow(this); } RECT rc; // top and left represent outer window position GetWindowRect(mHWnd, &rc); mTop = rc.top; mLeft = rc.left; // width and height represent drawable area only GetClientRect(mHWnd, &rc); mWidth = rc.right; mHeight = rc.bottom; mHDC = GetDC(mHWnd); if (!mIsExternalGLControl) { int testFsaa = mFSAA; bool testHwGamma = mDesc.gamma; bool formatOk = mGLSupport.selectPixelFormat(mHDC, mColorDepth, testFsaa, testHwGamma); if (!formatOk) { if (mFSAA > 0) { // try without FSAA testFsaa = 0; formatOk = mGLSupport.selectPixelFormat(mHDC, mColorDepth, testFsaa, testHwGamma); } if (!formatOk && mDesc.gamma) { // try without sRGB testHwGamma = false; testFsaa = mFSAA; formatOk = mGLSupport.selectPixelFormat(mHDC, mColorDepth, testFsaa, testHwGamma); } if (!formatOk && mDesc.gamma && (mFSAA > 0)) { // try without both testHwGamma = false; testFsaa = 0; formatOk = mGLSupport.selectPixelFormat(mHDC, mColorDepth, testFsaa, testHwGamma); } if (!formatOk) CM_EXCEPT(RenderingAPIException, "selectPixelFormat failed"); } // record what gamma option we used in the end // this will control enabling of sRGB state flags when used mHwGamma = testHwGamma; mFSAA = testFsaa; } mActive = true; GLRenderSystem* rs = static_cast(RenderSystem::instancePtr()); // If RenderSystem has initialized a context use that, otherwise we create our own if(!rs->isContextInitialized()) { if (!mIsExternalGLContext) { mGlrc = wglCreateContext(mHDC); if (!mGlrc) { CM_EXCEPT(RenderingAPIException, "wglCreateContext failed: " + translateWGLError()); } } } else { rs->getMainContext()->setCurrent(); mGlrc = wglGetCurrentContext(); } // Create RenderSystem context mContext = cm_new(mHDC, mGlrc); RenderWindow::initialize_internal(); } void Win32Window::destroy_internal() { if (!mHWnd) return; // Unregister and destroy GLContext CM_DELETE(mContext, Win32Context, GenAlloc); if (!mIsExternalGLContext && mGlrc) { wglDeleteContext(mGlrc); mGlrc = 0; } if (!mIsExternal) { WindowEventUtilities::_removeRenderWindow(this); if (mIsFullScreen) ChangeDisplaySettingsEx(mDeviceName, NULL, NULL, 0, NULL); DestroyWindow(mHWnd); } else { // just release the DC ReleaseDC(mHWnd, mHDC); } mActive = false; mClosed = true; mHDC = 0; // no release thanks to CS_OWNDC wndclass style mHWnd = 0; if (mDeviceName != NULL) { cm_free(mDeviceName); mDeviceName = NULL; } RenderWindow::destroy_internal(); } void Win32Window::adjustWindow(unsigned int clientWidth, unsigned int clientHeight, unsigned int* winWidth, unsigned int* winHeight) { // NB only call this for non full screen RECT rc; SetRect(&rc, 0, 0, clientWidth, clientHeight); AdjustWindowRect(&rc, WS_VISIBLE | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW, false); *winWidth = rc.right - rc.left; *winHeight = rc.bottom - rc.top; // adjust to monitor HMONITOR hMonitor = MonitorFromWindow(mHWnd, MONITOR_DEFAULTTONEAREST); // Get monitor info MONITORINFO monitorInfo; memset(&monitorInfo, 0, sizeof(MONITORINFO)); monitorInfo.cbSize = sizeof(MONITORINFO); GetMonitorInfo(hMonitor, &monitorInfo); LONG maxW = monitorInfo.rcWork.right - monitorInfo.rcWork.left; LONG maxH = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top; if (*winWidth > (unsigned int)maxW) *winWidth = maxW; if (*winHeight > (unsigned int)maxH) *winHeight = maxH; } void Win32Window::setFullscreen(bool fullScreen, unsigned int width, unsigned int height) { if (mIsFullScreen != fullScreen || width != mWidth || height != mHeight) { mIsFullScreen = fullScreen; DWORD dwStyle = WS_VISIBLE | WS_CLIPCHILDREN; if (mIsFullScreen) { dwStyle |= WS_POPUP; DEVMODE displayDeviceMode; memset(&displayDeviceMode, 0, sizeof(displayDeviceMode)); displayDeviceMode.dmSize = sizeof(DEVMODE); displayDeviceMode.dmBitsPerPel = mColorDepth; displayDeviceMode.dmPelsWidth = width; displayDeviceMode.dmPelsHeight = height; displayDeviceMode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (mDisplayFrequency) { displayDeviceMode.dmDisplayFrequency = mDisplayFrequency; displayDeviceMode.dmFields |= DM_DISPLAYFREQUENCY; if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { // TODO LOG PORT - Log this somewhere //LogManager::getSingleton().logMessage(LML_NORMAL, "ChangeDisplaySettings with user display frequency failed"); displayDeviceMode.dmFields ^= DM_DISPLAYFREQUENCY; } } else { // try a few displayDeviceMode.dmDisplayFrequency = 100; displayDeviceMode.dmFields |= DM_DISPLAYFREQUENCY; if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { displayDeviceMode.dmDisplayFrequency = 75; if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { displayDeviceMode.dmFields ^= DM_DISPLAYFREQUENCY; } } } // move window to 0,0 before display switch SetWindowPos(mHWnd, HWND_TOPMOST, 0, 0, mWidth, mHeight, SWP_NOACTIVATE); if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL) { // TODO LOG PORT - Log this somewhere //LogManager::getSingleton().logMessage(LML_CRITICAL, "ChangeDisplaySettings failed"); } // Get the nearest monitor to this window. HMONITOR hMonitor = MonitorFromWindow(mHWnd, MONITOR_DEFAULTTONEAREST); // Get monitor info MONITORINFO monitorInfo; memset(&monitorInfo, 0, sizeof(MONITORINFO)); monitorInfo.cbSize = sizeof(MONITORINFO); GetMonitorInfo(hMonitor, &monitorInfo); mTop = monitorInfo.rcMonitor.top; mLeft = monitorInfo.rcMonitor.left; SetWindowLong(mHWnd, GWL_STYLE, dwStyle); SetWindowPos(mHWnd, HWND_TOPMOST, mLeft, mTop, width, height, SWP_NOACTIVATE); mWidth = width; mHeight = height; } else { dwStyle |= WS_OVERLAPPEDWINDOW; // drop out of fullscreen ChangeDisplaySettingsEx(mDeviceName, NULL, NULL, 0, NULL); // calculate overall dimensions for requested client area unsigned int winWidth, winHeight; adjustWindow(width, height, &winWidth, &winHeight); // deal with centreing when switching down to smaller resolution HMONITOR hMonitor = MonitorFromWindow(mHWnd, MONITOR_DEFAULTTONEAREST); MONITORINFO monitorInfo; memset(&monitorInfo, 0, sizeof(MONITORINFO)); monitorInfo.cbSize = sizeof(MONITORINFO); GetMonitorInfo(hMonitor, &monitorInfo); LONG screenw = monitorInfo.rcWork.right - monitorInfo.rcWork.left; LONG screenh = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top; int left = screenw > int(winWidth) ? ((screenw - int(winWidth)) / 2) : 0; int top = screenh > int(winHeight) ? ((screenh - int(winHeight)) / 2) : 0; SetWindowLong(mHWnd, GWL_STYLE, dwStyle); SetWindowPos(mHWnd, HWND_NOTOPMOST, left, top, winWidth, winHeight, SWP_DRAWFRAME | SWP_FRAMECHANGED | SWP_NOACTIVATE); mWidth = width; mHeight = height; windowMovedOrResized(); } } } bool Win32Window::isActive(void) const { if (isFullScreen()) return isVisible(); return mActive && isVisible(); } bool Win32Window::isVisible() const { return (mHWnd && !IsIconic(mHWnd)); } bool Win32Window::isClosed() const { return mClosed; } void Win32Window::reposition(int left, int top) { if (mHWnd && !mIsFullScreen) { SetWindowPos(mHWnd, 0, left, top, 0, 0, SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE); } } void Win32Window::resize(unsigned int width, unsigned int height) { if (mHWnd && !mIsFullScreen) { RECT rc = { 0, 0, width, height }; AdjustWindowRect(&rc, GetWindowLong(mHWnd, GWL_STYLE), false); width = rc.right - rc.left; height = rc.bottom - rc.top; SetWindowPos(mHWnd, 0, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE); } } void Win32Window::windowMovedOrResized() { if (!mHWnd || IsIconic(mHWnd)) return; RECT rc; // top and left represent outer window position GetWindowRect(mHWnd, &rc); mTop = rc.top; mLeft = rc.left; // width and height represent drawable area only GetClientRect(mHWnd, &rc); if (mWidth == rc.right && mHeight == rc.bottom) return; mWidth = rc.right - rc.left; mHeight = rc.bottom - rc.top; RenderWindow::windowMovedOrResized(); } void Win32Window::swapBuffers() { if (!mIsExternalGLControl) { SwapBuffers(mHDC); } } void Win32Window::copyContentsToMemory(const PixelData &dst, FrameBuffer buffer) { if ((dst.getLeft() < 0) || (dst.getRight() > mWidth) || (dst.getTop() < 0) || (dst.getBottom() > mHeight) || (dst.getFront() != 0) || (dst.getBack() != 1)) { CM_EXCEPT(InvalidParametersException, "Invalid box."); } if (buffer == FB_AUTO) { buffer = mIsFullScreen? FB_FRONT : FB_BACK; } GLenum format = CamelotFramework::GLPixelUtil::getGLOriginFormat(dst.getFormat()); GLenum type = CamelotFramework::GLPixelUtil::getGLOriginDataType(dst.getFormat()); if ((format == GL_NONE) || (type == 0)) { CM_EXCEPT(InvalidParametersException, "Unsupported format."); } // Must change the packing to ensure no overruns! glPixelStorei(GL_PACK_ALIGNMENT, 1); glReadBuffer((buffer == FB_FRONT)? GL_FRONT : GL_BACK); glReadPixels((GLint)dst.getLeft(), (GLint)dst.getTop(), (GLsizei)dst.getWidth(), (GLsizei)dst.getHeight(), format, type, dst.getData()); // restore default alignment glPixelStorei(GL_PACK_ALIGNMENT, 4); //vertical flip { size_t rowSpan = dst.getWidth() * PixelUtil::getNumElemBytes(dst.getFormat()); size_t height = dst.getHeight(); UINT8 *tmpData = (UINT8*)cm_alloc((UINT32)(rowSpan * height)); UINT8 *srcRow = (UINT8 *)dst.getData(), *tmpRow = tmpData + (height - 1) * rowSpan; while (tmpRow >= tmpData) { memcpy(tmpRow, srcRow, rowSpan); srcRow += rowSpan; tmpRow -= rowSpan; } memcpy(dst.getData(), tmpData, rowSpan * height); cm_free(tmpData); } } void Win32Window::getCustomAttribute( const String& name, void* pData ) const { if( name == "GLCONTEXT" ) { *static_cast(pData) = mContext; return; } else if( name == "WINDOW" ) { HWND *pHwnd = (HWND*)pData; *pHwnd = getWindowHandle(); return; } } void Win32Window::setActive( bool state ) { if (mDeviceName != NULL && state == false) { HWND hActiveWindow = GetActiveWindow(); char classNameSrc[_MAX_CLASS_NAME_ + 1]; char classNameDst[_MAX_CLASS_NAME_ + 1]; GetClassName(mHWnd, classNameSrc, _MAX_CLASS_NAME_); GetClassName(hActiveWindow, classNameDst, _MAX_CLASS_NAME_); if (strcmp(classNameDst, classNameSrc) == 0) { state = true; } } mActive = state; if( mIsFullScreen ) { if( state == false ) { //Restore Desktop ChangeDisplaySettingsEx(mDeviceName, NULL, NULL, 0, NULL); ShowWindow(mHWnd, SW_SHOWMINNOACTIVE); } else { //Restore App ShowWindow(mHWnd, SW_SHOWNORMAL); DEVMODE displayDeviceMode; memset(&displayDeviceMode, 0, sizeof(displayDeviceMode)); displayDeviceMode.dmSize = sizeof(DEVMODE); displayDeviceMode.dmBitsPerPel = mColorDepth; displayDeviceMode.dmPelsWidth = mWidth; displayDeviceMode.dmPelsHeight = mHeight; displayDeviceMode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (mDisplayFrequency) { displayDeviceMode.dmDisplayFrequency = mDisplayFrequency; displayDeviceMode.dmFields |= DM_DISPLAYFREQUENCY; } ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); } } } }