set(BS_BANSHEEVULKANRENDERAPI_INC_NOFILTER "BsVulkanVertexBuffer.h" "BsVulkanTimerQuery.h" "BsVulkanTexture.h" "BsVulkanRenderTexture.h" "BsVulkanPrerequisites.h" "BsVulkanOcclusionQuery.h" "BsVulkanIndexBuffer.h" "BsVulkanHardwareBuffer.h" "BsVulkanGpuProgram.h" "BsVulkanGpuParamBlockBuffer.h" "BsVulkanGpuBuffer.h" "BsVulkanEventQuery.h" "BsVulkanRenderAPI.h" "BsVulkanCommandBuffer.h" "BsVulkanDevice.h" "BsVulkanGpuPipelineState.h" "BsVulkanSwapChain.h" "BsVulkanFramebuffer.h" "BsVulkanUtility.h" "BsVulkanGpuParams.h" "BsVulkanDescriptorPool.h" "BsVulkanDescriptorLayout.h" "BsVulkanResource.h" "BsVulkanQueue.h" "BsVulkanDescriptorSet.h" "BsVulkanSamplerState.h" "BsVulkanGpuPipelineParamInfo.h" ) set(BS_BANSHEEVULKANRENDERAPI_INC_MANAGERS "Managers/BsVulkanTextureManager.h" "Managers/BsVulkanRenderWindowManager.h" "Managers/BsVulkanQueryManager.h" "Managers/BsVulkanGLSLProgramFactory.h" "Managers/BsVulkanHardwareBufferManager.h" "Managers/BsVulkanRenderAPIFactory.h" "Managers/BsVulkanCommandBufferManager.h" "Managers/BsVulkanRenderStateManager.h" "Managers/BsVulkanVertexInputManager.h" "Managers/BsVulkanDescriptorManager.h" ) set(BS_BANSHEEVULKANRENDERAPI_SRC_NOFILTER "BsVulkanVertexBuffer.cpp" "BsVulkanTimerQuery.cpp" "BsVulkanTexture.cpp" "BsVulkanRenderTexture.cpp" "BsVulkanPlugin.cpp" "BsVulkanOcclusionQuery.cpp" "BsVulkanIndexBuffer.cpp" "BsVulkanHardwareBuffer.cpp" "BsVulkanGpuProgram.cpp" "BsVulkanGpuParamBlockBuffer.cpp" "BsVulkanGpuBuffer.cpp" "BsVulkanEventQuery.cpp" "BsVulkanRenderAPI.cpp" "BsVulkanCommandBuffer.cpp" "BsVulkanDevice.cpp" "BsVulkanGpuPipelineState.cpp" "BsVulkanSwapChain.cpp" "BsVulkanFramebuffer.cpp" "BsVulkanUtility.cpp" "BsVulkanGpuParams.cpp" "BsVulkanDescriptorPool.cpp" "BsVulkanDescriptorLayout.cpp" "BsVulkanResource.cpp" "BsVulkanQueue.cpp" "BsVulkanDescriptorSet.cpp" "BsVulkanSamplerState.cpp" "BsVulkanGpuPipelineParamInfo.cpp" ) set(BS_BANSHEEVULKANRENDERAPI_SRC_MANAGERS "Managers/BsVulkanTextureManager.cpp" "Managers/BsVulkanRenderWindowManager.cpp" "Managers/BsVulkanQueryManager.cpp" "Managers/BsVulkanGLSLProgramFactory.cpp" "Managers/BsVulkanHardwareBufferManager.cpp" "Managers/BsVulkanRenderAPIFactory.cpp" "Managers/BsVulkanCommandBufferManager.cpp" "Managers/BsVulkanRenderStateManager.cpp" "Managers/BsVulkanVertexInputManager.cpp" "Managers/BsVulkanDescriptorManager.cpp" ) set(BS_BANSHEEVULKANRENDERAPI_INC_WIN32 "Win32/BsWin32VideoModeInfo.h" "Win32/BsWin32RenderWindow.h" ) set(BS_BANSHEEVULKANRENDERAPI_SRC_WIN32 "Win32/BsWin32VideoModeInfo.cpp" "Win32/BsWin32RenderWindow.cpp" ) set(BS_BANSHEEVULKANRENDERAPI_INC_LINUX "Linux/BsLinuxVideoModeInfo.h" "Linux/BsLinuxRenderWindow.h" ) set(BS_BANSHEEVULKANRENDERAPI_SRC_LINUX "Linux/BsLinuxVideoModeInfo.cpp" "Linux/BsLinuxRenderWindow.cpp" ) source_group("Header Files" FILES ${BS_BANSHEEVULKANRENDERAPI_INC_NOFILTER}) source_group("Header Files\\Managers" FILES ${BS_BANSHEEVULKANRENDERAPI_INC_MANAGERS}) source_group("Header Files\\Win32" FILES ${BS_BANSHEEVULKANRENDERAPI_INC_WIN32}) source_group("Source Files" FILES ${BS_BANSHEEVULKANRENDERAPI_SRC_NOFILTER}) source_group("Source Files\\Managers" FILES ${BS_BANSHEEVULKANRENDERAPI_SRC_MANAGERS}) source_group("Source Files\\Win32" FILES ${BS_BANSHEEVULKANRENDERAPI_SRC_WIN32}) set(BS_BANSHEEVULKANRENDERAPI_SRC ${BS_BANSHEEVULKANRENDERAPI_INC_NOFILTER} ${BS_BANSHEEVULKANRENDERAPI_SRC_NOFILTER} ${BS_BANSHEEVULKANRENDERAPI_INC_MANAGERS} ${BS_BANSHEEVULKANRENDERAPI_SRC_MANAGERS} ) if(WIN32) list(APPEND BS_BANSHEEVULKANRENDERAPI_SRC ${BS_BANSHEEVULKANRENDERAPI_INC_WIN32} ${BS_BANSHEEVULKANRENDERAPI_SRC_WIN32} ) elseif(LINUX) list(APPEND BS_BANSHEEVULKANRENDERAPI_SRC ${BS_BANSHEEVULKANRENDERAPI_INC_LINUX} ${BS_BANSHEEVULKANRENDERAPI_SRC_LINUX} ) endif()