//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Extensions/BsPhysicsMeshEx.h" #include "Renderer/BsRendererMeshData.h" namespace bs { HPhysicsMesh PhysicsMeshEx::create(const SPtr& meshData, PhysicsMeshType type) { return PhysicsMesh::create(meshData->getData(), type); } SPtr PhysicsMeshEx::getMeshData(const HPhysicsMesh& thisPtr) { return RendererMeshData::create(thisPtr->getMeshData()); } }