//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptGUIResourceField.h" #include "BsScriptMeta.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "Image/BsSpriteTexture.h" #include "BsMonoUtil.h" #include "BsGUIResourceField.h" #include "GUI/BsGUIOptions.h" #include "GUI/BsGUIContent.h" #include "Wrappers/GUI/BsScriptGUIContent.h" #include "Wrappers/BsScriptResource.h" #include "BsScriptResourceManager.h" #include "Wrappers/BsScriptResourceRef.h" using namespace std::placeholders; namespace bs { ScriptGUIResourceField::OnChangedThunkDef ScriptGUIResourceField::onChangedThunk; ScriptGUIResourceField::ScriptGUIResourceField(MonoObject* instance, GUIResourceField* resourceField) :TScriptGUIElement(instance, resourceField) { } void ScriptGUIResourceField::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIResourceField::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUIResourceField::internal_getValue); metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUIResourceField::internal_setValue); metaData.scriptClass->addInternalCall("Internal_GetValueRef", (void*)&ScriptGUIResourceField::internal_getValueRef); metaData.scriptClass->addInternalCall("Internal_SetValueRef", (void*)&ScriptGUIResourceField::internal_setValueRef); metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIResourceField::internal_setTint); onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("DoOnChanged", 1)->getThunk(); } void ScriptGUIResourceField::internal_createInstance(MonoObject* instance, MonoReflectionType* type, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle) { GUIOptions options; ScriptArray scriptArray(guiOptions); UINT32 arrayLen = scriptArray.size(); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(scriptArray.get(i)); String styleName = MonoUtil::monoToString(style); ::MonoClass* monoClass = MonoUtil::getClass(type); String typeNamespace; String typeName; MonoUtil::getClassName(monoClass, typeNamespace, typeName); GUIResourceField* guiResourceField = nullptr; if (withTitle) { GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title)); guiResourceField = GUIResourceField::create(typeNamespace, typeName, nativeContent, titleWidth, options, styleName); } else { guiResourceField = GUIResourceField::create(typeNamespace, typeName, options, styleName); } auto nativeInstance = new (bs_alloc()) ScriptGUIResourceField(instance, guiResourceField); guiResourceField->onValueChanged.connect(std::bind(&ScriptGUIResourceField::onChanged, nativeInstance, _1)); } void ScriptGUIResourceField::internal_getValue(ScriptGUIResourceField* nativeInstance, MonoObject** output) { GUIResourceField* resourceField = static_cast(nativeInstance->getGUIElement()); HResource resource = resourceField->getValue(); MonoUtil::referenceCopy(output, nativeToManagedResource(resource)); } void ScriptGUIResourceField::internal_setValue(ScriptGUIResourceField* nativeInstance, MonoObject* value) { GUIResourceField* resourceField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) resourceField->setValue(HResource()); else { ScriptResourceBase* scriptResource = ScriptResource::toNative(value); resourceField->setValue(scriptResource->getGenericHandle()); } } void ScriptGUIResourceField::internal_getValueRef(ScriptGUIResourceField* nativeInstance, MonoObject** output) { GUIResourceField* resourceField = static_cast(nativeInstance->getGUIElement()); WeakResourceHandle resource = resourceField->getValueWeak(); MonoUtil::referenceCopy(output, ScriptResourceRef::create(resource)); } void ScriptGUIResourceField::internal_setValueRef(ScriptGUIResourceField* nativeInstance, MonoObject* value) { GUIResourceField* resourceField = static_cast(nativeInstance->getGUIElement()); if (value == nullptr) resourceField->setValue(HTexture()); else { ScriptResourceRef* scriptTexture = ScriptResourceRef::toNative(value); resourceField->setValueWeak(static_resource_cast(scriptTexture->getHandle())); } } void ScriptGUIResourceField::internal_setTint(ScriptGUIResourceField* nativeInstance, Color* color) { GUIResourceField* resourceField = (GUIResourceField*)nativeInstance->getGUIElement(); resourceField->setTint(*color); } void ScriptGUIResourceField::onChanged(const WeakResourceHandle& newHandle) { MonoObject* managedObj = ScriptResourceRef::create(newHandle); MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), managedObj); } MonoObject* ScriptGUIResourceField::nativeToManagedResource(const HResource& instance) { if (instance == nullptr) return nullptr; else { ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance, true); return scriptResource->getManagedInstance(); } } }