//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsColorGradientEx.h" namespace bs { Color ColorGradientEx::evaluate(const SPtr& thisPtr, float t) { Color output; output.setAsRGBA(thisPtr->evaluate(t)); return output; } }