//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptGUIButton.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoManager.h" #include "BsMonoMethod.h" #include "Image/BsSpriteTexture.h" #include "BsMonoUtil.h" #include "GUI/BsGUILayout.h" #include "GUI/BsGUIButton.h" #include "GUI/BsGUIOptions.h" #include "Wrappers/GUI/BsScriptGUIElementStyle.h" #include "Wrappers/GUI/BsScriptGUILayout.h" #include "Wrappers/BsScriptHString.h" #include "Wrappers/GUI/BsScriptGUIContent.h" namespace bs { ScriptGUIButton::OnClickThunkDef ScriptGUIButton::onClickThunk; ScriptGUIButton::OnHoverThunkDef ScriptGUIButton::onHoverThunk; ScriptGUIButton::OnOutThunkDef ScriptGUIButton::onOutThunk; ScriptGUIButton::OnDoubleClickThunkDef ScriptGUIButton::onDoubleClickThunk; ScriptGUIButton::ScriptGUIButton(MonoObject* instance, GUIButton* button) :TScriptGUIElement(instance, button) { } void ScriptGUIButton::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIButton::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_SetContent", (void*)&ScriptGUIButton::internal_setContent); metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIButton::internal_setTint); onClickThunk = (OnClickThunkDef)metaData.scriptClass->getMethod("DoOnClick")->getThunk(); onDoubleClickThunk = (OnDoubleClickThunkDef)metaData.scriptClass->getMethod("DoOnDoubleClick")->getThunk(); onHoverThunk = (OnHoverThunkDef)metaData.scriptClass->getMethod("DoOnHover")->getThunk(); onOutThunk = (OnOutThunkDef)metaData.scriptClass->getMethod("DoOnOut")->getThunk(); } void ScriptGUIButton::internal_createInstance(MonoObject* instance, MonoObject* content, MonoString* style, MonoArray* guiOptions) { GUIOptions options; ScriptArray scriptArray(guiOptions); UINT32 arrayLen = scriptArray.size(); for(UINT32 i = 0; i < arrayLen; i++) options.addOption(scriptArray.get(i)); GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content)); GUIButton* guiButton = GUIButton::create(nativeContent, options, MonoUtil::monoToString(style)); auto nativeInstance = new (bs_alloc()) ScriptGUIButton(instance, guiButton); guiButton->onClick.connect(std::bind(&ScriptGUIButton::onClick, nativeInstance)); guiButton->onDoubleClick.connect(std::bind(&ScriptGUIButton::onDoubleClick, nativeInstance)); guiButton->onHover.connect(std::bind(&ScriptGUIButton::onHover, nativeInstance)); guiButton->onOut.connect(std::bind(&ScriptGUIButton::onOut, nativeInstance)); } void ScriptGUIButton::internal_setContent(ScriptGUIButton* nativeInstance, MonoObject* content) { GUIContent nativeContent(ScriptGUIContent::getText(content), ScriptGUIContent::getImage(content), ScriptGUIContent::getTooltip(content)); GUIButton* button = (GUIButton*)nativeInstance->getGUIElement(); button->setContent(nativeContent); } void ScriptGUIButton::internal_setTint(ScriptGUIButton* nativeInstance, Color* color) { GUIButton* button = (GUIButton*)nativeInstance->getGUIElement(); button->setTint(*color); } void ScriptGUIButton::onClick() { MonoUtil::invokeThunk(onClickThunk, getManagedInstance()); } void ScriptGUIButton::onDoubleClick() { MonoUtil::invokeThunk(onDoubleClickThunk, getManagedInstance()); } void ScriptGUIButton::onHover() { MonoUtil::invokeThunk(onHoverThunk, getManagedInstance()); } void ScriptGUIButton::onOut() { MonoUtil::invokeThunk(onOutThunk, getManagedInstance()); } }