//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "Wrappers/GUI/BsScriptGUIListBox.h" #include "BsScriptMeta.h" #include "BsMonoField.h" #include "BsMonoClass.h" #include "BsMonoMethod.h" #include "BsMonoManager.h" #include "Image/BsSpriteTexture.h" #include "BsMonoUtil.h" #include "GUI/BsGUILayout.h" #include "GUI/BsGUIListBox.h" #include "GUI/BsGUIOptions.h" #include "Wrappers/GUI/BsScriptGUIElementStyle.h" #include "Wrappers/GUI/BsScriptGUILayout.h" #include "Wrappers/BsScriptHString.h" using namespace std::placeholders; namespace bs { ScriptGUIListBox::OnSelectionChangedThunkDef ScriptGUIListBox::onSelectionChangedThunk; ScriptGUIListBox::ScriptGUIListBox(MonoObject* instance, GUIListBox* listBox) :TScriptGUIElement(instance, listBox) { } void ScriptGUIListBox::initRuntimeData() { metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIListBox::internal_createInstance); metaData.scriptClass->addInternalCall("Internal_SetElements", (void*)&ScriptGUIListBox::internal_setElements); metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIListBox::internal_setTint); metaData.scriptClass->addInternalCall("Internal_SelectElement", (void*)&ScriptGUIListBox::internal_selectElement); metaData.scriptClass->addInternalCall("Internal_DeselectElement", (void*)&ScriptGUIListBox::internal_deselectElement); metaData.scriptClass->addInternalCall("Internal_GetElementStates", (void*)&ScriptGUIListBox::internal_getElementStates); metaData.scriptClass->addInternalCall("Internal_SetElementStates", (void*)&ScriptGUIListBox::internal_setElementStates); onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk(); } void ScriptGUIListBox::internal_createInstance(MonoObject* instance, MonoArray* elements, bool multiselect, MonoString* style, MonoArray* guiOptions) { GUIOptions options; ScriptArray scriptArray(guiOptions); UINT32 arrayLen = scriptArray.size(); for (UINT32 i = 0; i < arrayLen; i++) options.addOption(scriptArray.get(i)); ScriptArray elemsArray(elements); UINT32 elementsArrayLen = elemsArray.size(); Vector nativeElements; for(UINT32 i = 0; i < elementsArrayLen; i++) { MonoObject* stringManaged = elemsArray.get(i); if(stringManaged == nullptr) nativeElements.push_back(HString::dummy()); else { ScriptHString* textScript = ScriptHString::toNative(stringManaged); nativeElements.push_back(textScript->getInternalValue()); } } GUIListBox* guiListBox = GUIListBox::create(nativeElements, multiselect, options, MonoUtil::monoToString(style)); auto nativeInstance = new (bs_alloc()) ScriptGUIListBox(instance, guiListBox); guiListBox->onSelectionToggled.connect(std::bind(&ScriptGUIListBox::onSelectionChanged, nativeInstance, _1, _2)); } void ScriptGUIListBox::internal_setElements(ScriptGUIListBox* nativeInstance, MonoArray* elements) { ScriptArray elemsArray(elements); UINT32 elementsArrayLen = elemsArray.size(); Vector nativeElements; for(UINT32 i = 0; i < elementsArrayLen; i++) { MonoObject* stringManaged = elemsArray.get(i); if(stringManaged == nullptr) nativeElements.push_back(HString::dummy()); else { ScriptHString* textScript = ScriptHString::toNative(stringManaged); nativeElements.push_back(textScript->getInternalValue()); } } GUIListBox* listBox = (GUIListBox*)nativeInstance->getGUIElement(); listBox->setElements(nativeElements); } void ScriptGUIListBox::internal_setTint(ScriptGUIListBox* nativeInstance, Color* color) { GUIListBox* listBox = (GUIListBox*)nativeInstance->getGUIElement(); listBox->setTint(*color); } void ScriptGUIListBox::internal_selectElement(ScriptGUIListBox* nativeInstance, int idx) { GUIListBox* listBox = (GUIListBox*)nativeInstance->getGUIElement(); listBox->selectElement(idx); } void ScriptGUIListBox::internal_deselectElement(ScriptGUIListBox* nativeInstance, int idx) { GUIListBox* listBox = (GUIListBox*)nativeInstance->getGUIElement(); listBox->deselectElement(idx); } MonoArray* ScriptGUIListBox::internal_getElementStates(ScriptGUIListBox* nativeInstance) { GUIListBox* listBox = (GUIListBox*)nativeInstance->getGUIElement(); const Vector& states = listBox->getElementStates(); UINT32 numElements = (UINT32)states.size(); ScriptArray outStates = ScriptArray::create(numElements); for (UINT32 i = 0; i < numElements; i++) outStates.set(i, (bool)states[i]); return outStates.getInternal(); } void ScriptGUIListBox::internal_setElementStates(ScriptGUIListBox* nativeInstance, MonoArray* monoStates) { if (monoStates == nullptr) return; ScriptArray inStates(monoStates); UINT32 numElements = inStates.size(); Vector states(numElements); for (UINT32 i = 0; i < numElements; i++) states[i] = inStates.get(i); GUIListBox* listBox = (GUIListBox*)nativeInstance->getGUIElement(); listBox->setElementStates(states); } void ScriptGUIListBox::onSelectionChanged(UINT32 index, bool enabled) { MonoUtil::invokeThunk(onSelectionChangedThunk, getManagedInstance(), index); } }