#include "CmRenderTarget.h" #include "CmViewport.h" #include "CmException.h" #include "CmRenderSystem.h" namespace BansheeEngine { RenderTarget::RenderTarget() :mActive(true), mHwGamma(false), mVSync(false), mFSAA(0), mWidth(0), mHeight(0), mColorDepth(0), mPriority(0) { } RenderTarget::~RenderTarget() { } void RenderTarget::getCustomAttribute(const String& name, void* pData) const { CM_EXCEPT(InvalidParametersException, "Attribute not found."); } }