//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsCorePrerequisites.h" namespace BansheeEngine { /** @addtogroup RenderAPI-Internal * @{ */ /** Factory class that you may specialize in order to start up a specific render system. */ class RenderAPIFactory { public: virtual ~RenderAPIFactory() { } /** Creates and starts up the render system managed by this factory. */ virtual void create() = 0; /** Returns the name of the render system this factory creates. */ virtual const char* name() const = 0; }; /** @} */ }