//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsPrerequisitesUtil.h" #include "BsRTTIType.h" namespace BansheeEngine { /** @cond RTTI */ /** @addtogroup RTTI-Impl-Utility * @{ */ class BS_UTILITY_EXPORT IReflectableRTTI : public RTTIType { public: IReflectableRTTI() { } const String& getRTTIName() override { static String name = "IReflectable"; return name; } UINT32 getRTTIId() override { return TID_IReflectable; } SPtr newRTTIObject() override { return nullptr; } }; /** @} */ /** @endcond */ }