set(BS_SBANSHEEENGINE_INC_NOFILTER "Include/BsScriptObject.h" "Include/BsScriptEnginePrerequisites.h" "Include/BsManagedComponent.h" "Include/BsScriptResourceManager.h" "Include/BsScriptGameObjectManager.h" "Include/BsScriptObjectImpl.h" "Include/BsManagedResource.h" "Include/BsManagedResourceMetaData.h" "Include/BsManagedResourceManager.h" "Include/BsScriptObjectManager.h" "Include/BsScriptStringTableManager.h" "Include/BsEngineScriptLibrary.h" "Include/BsPlayInEditorManager.h" ) set(BS_SBANSHEEENGINE_SRC_WRAPPERS_GUI "Source/BsScriptRange.cpp" "Source/BsScriptStep.cpp" "Source/BsScriptGUIButton.cpp" "Source/BsScriptGUIContent.cpp" "Source/BsScriptGUIElementStateStyle.cpp" "Source/BsScriptGUIElementStyle.cpp" "Source/BsScriptGUIFixedSpace.cpp" "Source/BsScriptGUIFlexibleSpace.cpp" "Source/BsScriptGUIInputBox.cpp" "Source/BsScriptGUILabel.cpp" "Source/BsScriptGUILayout.cpp" "Source/BsScriptGUIListBox.cpp" "Source/BsScriptGUIScrollArea.cpp" "Source/BsScriptGUITexture.cpp" "Source/BsScriptGUIToggle.cpp" "Source/BsScriptGUIToggleGroup.cpp" "Source/BsScriptGUIElement.cpp" "Source/BsScriptGUIUtility.cpp" "Source/BsScriptGUIRenderTexture.cpp" "Source/BsScriptGUISlider.cpp" "Source/BsScriptGUIProgressBar.cpp" "Source/BsScriptGUISkin.cpp" "Source/BsScriptGUIWidget.cpp" "Source/BsScriptGUI.cpp" "Source/BsScriptGUICanvas.cpp" "Source/BsScriptGUIScrollBar.cpp" ) set(BS_SBANSHEEENGINE_INC_SERIALIZATION_RTTI "Include/BsManagedSerializableArrayRTTI.h" "Include/BsManagedSerializableDictionaryRTTI.h" "Include/BsManagedSerializableListRTTI.h" "Include/BsManagedSerializableObjectRTTI.h" "Include/BsManagedSerializableFieldRTTI.h" "Include/BsManagedSerializableObjectInfoRTTI.h" "Include/BsManagedSerializableDiffRTTI.h" ) set(BS_SBANSHEEENGINE_SRC_WRAPPERS_PHYSICS "Source/BsScriptCollider.cpp" "Source/BsScriptCollisionData.cpp" "Source/BsScriptPhysicsQueryHit.cpp" "Source/BsScriptRigidbody.cpp" "Source/BsScriptBoxCollider.cpp" "Source/BsScriptSphereCollider.cpp" "Source/BsScriptCapsuleCollider.cpp" "Source/BsScriptPlaneCollider.cpp" "Source/BsScriptMeshCollider.cpp" "Source/BsScriptJointCommon.cpp" "Source/BsScriptControllerCollision.cpp" "Source/BsScriptCharacterController.cpp" "Source/BsScriptJoint.cpp" "Source/BsScriptDistanceJoint.cpp" "Source/BsScriptHingeJoint.cpp" "Source/BsScriptSliderJoint.cpp" "Source/BsScriptFixedJoint.cpp" "Source/BsScriptSphericalJoint.cpp" "Source/BsScriptD6Joint.cpp" "Source/BsScriptPhysics.cpp" ) set(BS_SBANSHEEENGINE_INC_WRAPPERS "Include/BsScriptAsyncOp.h" "Include/BsScriptBoneWeight.h" "Include/BsScriptBuiltin.h" "Include/BsScriptCamera.h" "Include/BsScriptColor.h" "Include/BsScriptComponent.h" "Include/BsScriptContextMenu.h" "Include/BsScriptCursor.h" "Include/BsScriptDebug.h" "Include/BsScriptFont.h" "Include/BsScriptFontBitmap.h" "Include/BsScriptGameObject.h" "Include/BsScriptGUIContentImages.h" "Include/BsScriptHString.h" "Include/BsScriptInput.h" "Include/BsScriptInputConfiguration.h" "Include/BsScriptLight.h" "Include/BsScriptLogEntry.h" "Include/BsScriptManagedResource.h" "Include/BsScriptMaterial.h" "Include/BsScriptMesh.h" "Include/BsScriptMeshData.h" "Include/BsScriptPhysicsMaterial.h" "Include/BsScriptPhysicsMesh.h" "Include/BsScriptPixelData.h" "Include/BsScriptPixelUtility.h" "Include/BsScriptPlainText.h" "Include/BsScriptPrefab.h" "Include/BsScriptProfilerOverlayInternal.h" "Include/BsScriptRenderable.h" "Include/BsScriptRenderTarget.h" "Include/BsScriptRenderTexture.h" "Include/BsScriptRenderTexture2D.h" "Include/BsScriptResource.h" "Include/BsScriptVirtualInput.h" "Include/BsScriptVirtualButton.h" "Include/BsScriptVector2I.h" "Include/BsScriptVector.h" "Include/BsScriptTime.h" "Include/BsScriptTextureCube.h" "Include/BsScriptTexture3D.h" "Include/BsScriptTexture2D.h" "Include/BsScriptTexture.h" "Include/BsScriptStringTable.h" "Include/BsScriptSpriteTexture.h" "Include/BsScriptShaderInclude.h" "Include/BsScriptShader.h" "Include/BsScriptSerializableUtility.h" "Include/BsScriptSerializableProperty.h" "Include/BsScriptSerializableObject.h" "Include/BsScriptSerializableList.h" "Include/BsScriptSerializableField.h" "Include/BsScriptSerializableDictionary.h" "Include/BsScriptScriptCode.h" "Include/BsScriptSerializableArray.h" "Include/BsScriptSceneObject.h" "Include/BsScriptScene.h" "Include/BsScriptResources.h" "Include/BsScriptResourceRef.h" "Include/BsScriptPostProcessSettings.h" "Include/BsScriptAudioClip.h" "Include/BsScriptAudio.h" "Include/BsScriptAudioSource.h" "Include/BsScriptAudioListener.h" "Include/BsScriptAnimationClip.h" "Include/BsScriptAnimation.h" "Include/BsScriptAnimationCurve.h" "Include/BsScriptAnimationCurves.h" "Include/BsScriptSkeleton.h" "Include/BsScriptMorphShapes.h" ) set(BS_SBANSHEEENGINE_INC_WRAPPERS_GUI "Include/BsScriptRange.h" "Include/BsScriptStep.h" "Include/BsScriptGUIButton.h" "Include/BsScriptGUIContent.h" "Include/BsScriptGUIElementStateStyle.h" "Include/BsScriptGUIElementStyle.h" "Include/BsScriptGUIFixedSpace.h" "Include/BsScriptGUIFlexibleSpace.h" "Include/BsScriptGUIInputBox.h" "Include/BsScriptGUILabel.h" "Include/BsScriptGUILayout.h" "Include/BsScriptGUIListBox.h" "Include/BsScriptGUIScrollArea.h" "Include/BsScriptGUITexture.h" "Include/BsScriptGUIToggle.h" "Include/BsScriptGUIToggleGroup.h" "Include/BsScriptGUIElement.h" "Include/BsScriptGUIUtility.h" "Include/BsScriptGUIRenderTexture.h" "Include/BsScriptGUISlider.h" "Include/BsScriptGUIProgressBar.h" "Include/BsScriptGUISkin.h" "Include/BsScriptGUIWidget.h" "Include/BsScriptGUI.h" "Include/BsScriptGUICanvas.h" "Include/BsScriptGUIScrollBar.h" ) set(BS_SBANSHEEENGINE_INC_WRAPPERS_PHYSICS "Include/BsScriptCollider.h" "Include/BsScriptCollisionData.h" "Include/BsScriptPhysicsQueryHit.h" "Include/BsScriptRigidbody.h" "Include/BsScriptBoxCollider.h" "Include/BsScriptSphereCollider.h" "Include/BsScriptCapsuleCollider.h" "Include/BsScriptPlaneCollider.h" "Include/BsScriptMeshCollider.h" "Include/BsScriptJointCommon.h" "Include/BsScriptControllerCollision.h" "Include/BsScriptCharacterController.h" "Include/BsScriptJoint.h" "Include/BsScriptDistanceJoint.h" "Source/BsScriptHingeJoint.h" "Source/BsScriptSliderJoint.h" "Source/BsScriptSphericalJoint.h" "Source/BsScriptFixedJoint.h" "Source/BsScriptD6Joint.h" "Include/BsScriptPhysics.h" ) set(BS_SBANSHEEENGINE_SRC_SERIALIZATION "Source/BsManagedSerializableArray.cpp" "Source/BsManagedSerializableDictionary.cpp" "Source/BsManagedSerializableField.cpp" "Source/BsManagedSerializableList.cpp" "Source/BsManagedSerializableObject.cpp" "Source/BsManagedSerializableObjectInfo.cpp" "Source/BsScriptAssemblyManager.cpp" "Source/BsManagedSerializableDiff.cpp" "Source/BsManagedDiff.cpp" ) set(BS_SBANSHEEENGINE_SRC_WRAPPERS "Source/BsScriptAsyncOp.cpp" "Source/BsScriptBoneWeight.cpp" "Source/BsScriptBuiltin.cpp" "Source/BsScriptCamera.cpp" "Source/BsScriptColor.cpp" "Source/BsScriptComponent.cpp" "Source/BsScriptContextMenu.cpp" "Source/BsScriptCursor.cpp" "Source/BsScriptDebug.cpp" "Source/BsScriptFont.cpp" "Source/BsScriptFontBitmap.cpp" "Source/BsScriptGameObject.cpp" "Source/BsScriptGUIContentImages.cpp" "Source/BsScriptHString.cpp" "Source/BsScriptInput.cpp" "Source/BsScriptInputConfiguration.cpp" "Source/BsScriptLight.cpp" "Source/BsScriptLogEntry.cpp" "Source/BsScriptManagedResource.cpp" "Source/BsScriptMaterial.cpp" "Source/BsScriptMesh.cpp" "Source/BsScriptMeshData.cpp" "Source/BsScriptPhysicsMaterial.cpp" "Source/BsScriptPhysicsMesh.cpp" "Source/BsScriptPixelData.cpp" "Source/BsScriptPixelUtility.cpp" "Source/BsScriptPlainText.cpp" "Source/BsScriptPrefab.cpp" "Source/BsScriptProfilerOverlayInternal.cpp" "Source/BsScriptVirtualInput.cpp" "Source/BsScriptVirtualButton.cpp" "Source/BsScriptVector2I.cpp" "Source/BsScriptVector.cpp" "Source/BsScriptTime.cpp" "Source/BsScriptTextureCube.cpp" "Source/BsScriptTexture3D.cpp" "Source/BsScriptTexture2D.cpp" "Source/BsScriptTexture.cpp" "Source/BsScriptStringTable.cpp" "Source/BsScriptSpriteTexture.cpp" "Source/BsScriptShaderInclude.cpp" "Source/BsScriptShader.cpp" "Source/BsScriptSerializableUtility.cpp" "Source/BsScriptSerializableProperty.cpp" "Source/BsScriptSerializableObject.cpp" "Source/BsScriptSerializableList.cpp" "Source/BsScriptSerializableField.cpp" "Source/BsScriptSerializableDictionary.cpp" "Source/BsScriptSerializableArray.cpp" "Source/BsScriptScriptCode.cpp" "Source/BsScriptSceneObject.cpp" "Source/BsScriptScene.cpp" "Source/BsScriptResources.cpp" "Source/BsScriptResourceRef.cpp" "Source/BsScriptResource.cpp" "Source/BsScriptRenderTexture2D.cpp" "Source/BsScriptRenderTexture.cpp" "Source/BsScriptRenderTarget.cpp" "Source/BsScriptRenderable.cpp" "Source/BsScriptPostProcessSettings.cpp" "Source/BsScriptAudioClip.cpp" "Source/BsScriptAudio.cpp" "Source/BsScriptAudioSource.cpp" "Source/BsScriptAudioListener.cpp" "Source/BsScriptAnimationClip.cpp" "Source/BsScriptAnimation.cpp" "Source/BsScriptAnimationCurve.cpp" "Source/BsScriptAnimationCurves.cpp" "Source/BsScriptSkeleton.cpp" "Source/BsScriptMorphShapes.cpp" ) set(BS_SBANSHEEENGINE_INC_SERIALIZATION "Include/BsManagedSerializableArray.h" "Include/BsManagedSerializableDictionary.h" "Include/BsManagedSerializableList.h" "Include/BsManagedSerializableObject.h" "Include/BsManagedSerializableField.h" "Include/BsManagedSerializableObjectInfo.h" "Include/BsScriptAssemblyManager.h" "Include/BsManagedSerializableDiff.h" "Include/BsManagedDiff.h" ) set(BS_SBANSHEEENGINE_SRC_NOFILTER "Source/BsScriptEnginePlugin.cpp" "Source/BsManagedComponent.cpp" "Source/BsScriptResourceManager.cpp" "Source/BsScriptGameObjectManager.cpp" "Source/BsScriptObjectImpl.cpp" "Source/BsScriptObject.cpp" "Source/BsManagedResource.cpp" "Source/BsManagedResourceMetaData.cpp" "Source/BsManagedResourceManager.cpp" "Source/BsScriptObjectManager.cpp" "Source/BsScriptStringTableManager.cpp" "Source/BsEngineScriptLibrary.cpp" "Source/BsPlayInEditorManager.cpp" ) set(BS_SBANSHEEENGINE_INC_RTTI "Include/BsManagedComponentRTTI.h" "Include/BsManagedResourceRTTI.h" "Include/BsManagedResourceMetaDataRTTI.h" ) source_group("Header Files" FILES ${BS_SBANSHEEENGINE_INC_NOFILTER}) source_group("Source Files\\Wrappers\\GUI" FILES ${BS_SBANSHEEENGINE_SRC_WRAPPERS_GUI}) source_group("Header Files\\Serialization\\RTTI" FILES ${BS_SBANSHEEENGINE_INC_SERIALIZATION_RTTI}) source_group("Source Files\\Wrappers\\Physics" FILES ${BS_SBANSHEEENGINE_SRC_WRAPPERS_PHYSICS}) source_group("Header Files\\Wrappers" FILES ${BS_SBANSHEEENGINE_INC_WRAPPERS}) source_group("Header Files\\Wrappers\\GUI" FILES ${BS_SBANSHEEENGINE_INC_WRAPPERS_GUI}) source_group("Header Files\\Wrappers\\Physics" FILES ${BS_SBANSHEEENGINE_INC_WRAPPERS_PHYSICS}) source_group("Source Files\\Serialization" FILES ${BS_SBANSHEEENGINE_SRC_SERIALIZATION}) source_group("Source Files\\Wrappers" FILES ${BS_SBANSHEEENGINE_SRC_WRAPPERS}) source_group("Header Files\\Serialization" FILES ${BS_SBANSHEEENGINE_INC_SERIALIZATION}) source_group("Source Files" FILES ${BS_SBANSHEEENGINE_SRC_NOFILTER}) source_group("Header Files\\RTTI" FILES ${BS_SBANSHEEENGINE_INC_RTTI}) set(BS_SBANSHEEENGINE_SRC ${BS_SBANSHEEENGINE_INC_NOFILTER} ${BS_SBANSHEEENGINE_SRC_WRAPPERS_GUI} ${BS_SBANSHEEENGINE_INC_SERIALIZATION_RTTI} ${BS_SBANSHEEENGINE_SRC_WRAPPERS_PHYSICS} ${BS_SBANSHEEENGINE_INC_WRAPPERS} ${BS_SBANSHEEENGINE_INC_WRAPPERS_GUI} ${BS_SBANSHEEENGINE_INC_WRAPPERS_PHYSICS} ${BS_SBANSHEEENGINE_SRC_SERIALIZATION} ${BS_SBANSHEEENGINE_SRC_WRAPPERS} ${BS_SBANSHEEENGINE_INC_SERIALIZATION} ${BS_SBANSHEEENGINE_SRC_NOFILTER} ${BS_SBANSHEEENGINE_INC_RTTI} )