#include "BsIndexData.h" #include "BsHardwareBufferManager.h" #include "BsVertexBuffer.h" #include "BsIndexBuffer.h" #include "BsVector3.h" #include "BsAABox.h" #include "BsException.h" #include "BsRenderSystem.h" namespace BansheeEngine { IndexData::IndexData() :indexCount(0), indexStart(0) { } IndexData::~IndexData() { } }